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Hollow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #973 | 1.833 | 2.750 |
| Visuals | #988 | 1.833 | 2.750 |
| Overall | #994 | 1.833 | 2.750 |
| Creativity | #1064 | 1.667 | 2.500 |
| Theme | #1129 | 1.167 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think we had simular concepts overall LMAO! Only I tried to make rigidbody physics work in godot which in retrospect I shouldve just done in unity. I think that it was smart to add a remove all husks option! I probably should've added the same to my submission to avoid a few edge cases. Only problem is that I got stuck at least once in this room after accidently deleting the husks outside rather than swapping with them, so maybe make the delete all husks button also reset the level?
Interesting, reminded me of Portal. The camera seems overly sensitive and the movement is kind of slippery. I couldn't figure out how to solve the second room because there's one box but only two buttons. Also, I pushed the box through the wall on accident and it fell out of the room.
feels kinda like human fall flat, good job. please check out/rate my game if you have time! /jam/jamsepticeye/rate/3928723
Got stuck at a level, maybe I was too dumb. Plus didn't seem relevant to the theme. However, good attempt, gave me portal vibes.