19 ratings boom! I actually played your game but forgot to rate, my bad!!!
I loved it, we did something similar too !!
| Criteria | Rank | Score* | Raw Score |
| Visuals | #179 | 3.895 | 3.895 |
| Overall | #194 | 3.632 | 3.632 |
| Enjoyment | #199 | 3.579 | 3.579 |
| Creativity | #259 | 3.684 | 3.684 |
| Theme | #354 | 3.368 | 3.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
19 ratings boom! I actually played your game but forgot to rate, my bad!!!
I loved it, we did something similar too !!
Good work! I kept getting lost LOLL the atmosphere was nice, visual good too GOOOOOD JOB :)
Using my phone rn so Iโll play it on my pc when I get home but from what I know about the game this is amazing for your first game!! The visuals look high quality and you can never go wrong with alien stories ๐พ
The story for this game was really well done and the atmosphere fit well too
great job for your first game and I could really tell you spent some time and thought on the story
this was cool! i got lost a bunch and had to reference the map but i made it to the elevator. the only issue is: it kept crashing when i got to it, if you're trying to load in a new scene or level once you hit that last corner it may be difficult for lesser PCs. i think i hit like, 95% ram usage? and then it would crash. but i loved the vibe!
Really cool attention to detail throughout the game, and there is some stuff I must have missed, the map seemed quite large.
I don't think I've seen this interpretation of the theme in any of the games I've played. It's great
Thank you for making such a cool game and congratulations, I know first hand how hard unity can be to learn in such a short time ^^
Unfortunately it kept crashing for me, but that's probably because I'm playing on a potato. (i'm not gonna tank your rating for that tho, that wouldn't be fair) but the introduction looks good.
Aww, I'm sorry it kept crashing for you! Since I'm new to game development and Unity I didn't have time to figure out how to optimize the game to make it playable on more computers (I wish I would have thought to test the game on my old laptop to see how it runs on that ๐ ). I appreciate you not rating it poorly on account of that, and thank you for your comment on the introduction looking good!
Thank you!! I designed the levels over the course of all five days of the jam by starting with the areas most integral to the story and tackling 1-2 sections per day (vents, morgue, forest, etc.). In terms of figuring out which types of rooms/locations I wanted, I did the bulk of the writing on October 1 and 4, and it was during this time of creating the storyline that I figured out the primary visuals I needed. I wasn't able to add everything I wanted, but I guess that's what happens when you only have 5 days to make a game ๐
Great game! Seriously spooky environment that gave me chills. Definitely would love more of this!
Damn, the visuals are EXTREMELY well done! I found the exploration and just seeing the different setpieces to be the coolest part, not to mention trying to locate all the notes, which was pretty fun.
Ever since slender I've been a fan of the collect the notes type games and this is no exception! I've honestly bought games with less interesting story then this game jam game xD Awesome job~!
Thank you so much! I've always loved note collection games too, and since normally I'm a writer (not a game dev lol) I thought it would be fun to try creating a story through notes that could be pieced together. Thanks for playing, and your comment about buying games with a less interesting story made me laugh since I never thought this game could be worthy of anyone paying money for it ๐
Not bad for two weeks! Keep it up! And I agree, the ending gave a serene feeling.
Took me around 10min to find the exit. I feel like there was little suspense during the game, though some notes were interesting. Not sure if I grasp the whole picture just yet. Anyways - well done for your first unity game!
Thank you for playing my game! The objective of this game has more to do with reading the notes and solving the mystery than finding the exit, but I realize I could have made that more clear in the game description (and therefore have updated the description to hopefully better reflect that ๐). Thank you so much for your feedback!
Loved finding and reading all the interesting notes. Scary, but not too scary! The ending was so beautiful ๐ฅน
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