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A jam submission

Alien crashView game page

alien crashes into light house
Submitted by dsfgcjxmm — 22 hours, 12 minutes before the deadline
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Alien crash's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#53.7003.700
How do you rate the game overall (you can consider fun, dev time, etc.)?#63.5003.500
Overall#103.3203.320
Audio#132.8002.800
How well does the game fit the themes?#143.7003.700
Visuals#152.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours and 48 minutes

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Comments

Submitted(+1)

Fun! Great music, clever art style. The physics around the corners/walls got me a couple of times. 

Submitted(+2)

Nice idea for a game. Seems a bit too easy to me as the enemies just walk towards you in a straight line, meaning they all clump together over time. Having a mini finite state machine where they alternate between following the player or moving to a random point could fix this.

Submitted(+1)

Cute game! Rate my game to!

Submitted(+1)

It's Cute game! I feel fun time in this gameplay. But I see Some Issue, sometime player is don't move In conner... Sometime!

Submitted(+1)

Cool little game, great idea. Good use of simple colour palettes. Well done. Only issue seems to get hung up on the corners.

Submitted(+1)

Fun and cute, well done :)

Submitted(+1)

Fun game. Really liked art style. Especially main hero

(+1)

Such a creative mechanic! Got the hang of it pretty quickly and was a fun experience!

Really loved the main gameplay---especially the behavior of the enemy AI(I never figured out how to do a good enemy ai). Gives a nice amount of challenge to the game overall. Also, really enjoyed all the pixel art:) One small suggestion about the art is that maybe the lighthouse could spin without pixels rotating(But of course I have no idea how to implement and this is already great for a 3 hour jam).

A small issue I found was that the player seems to be getting stuck on the lighthouse's walls sometimes. Changing the movement function or removing friction could help.

Great job:)

Developer (1 edit) (+1)

Thanks! I had the same problem with the walls lol, tried to change some off the hit boxes but never could've gotten them right so you can slide against the wall and NOT stop.  The lighthouse light is kinda weird because at the start i was using the wrong type of template so i had to change it and probably that made it a bit weird. Im happy to hear you like it! :D


edit: In the .exe the light is more weird, dont ask me why the html version is diffrent from the windows version. Also i just realised you're that guy who made the  "The generic time loop puzle" awsome game!