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A jam submission

D.A.M.View game page

Welcome to the Department of Afterlife Management.
Submitted by Tornado — 3 hours, 1 minute before the deadline
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D.A.M.'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#554.3754.375
Overall#673.9383.938
Creativity#874.0624.062
Enjoyment#1103.7503.750
Theme#1363.8753.875

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
(+1)

Oh my goodness! I loved the character design!!

Submitted(+1)

i enjoyed this game so much :D loved the take on the theme with this game was waiting to see a game like this. the art is just beautiful, and the sound effects really makes the vibe. i struggled a bit at the beginning to who to dismiss and who not, but glad i figured it out. overall a great game, would love to see more of it in the future  :))

Submitted(+1)

A charming game with nice pixel art. It reminds me heavily of Death and Taxes, but I'm not sure if you've heard of that before. Nonetheless a well made game. Good job :)

Submitted(+1)

Sa many grey areas and I have no idea how to pass them, but overall really pleasant =v=)b

Submitted(+1)

What a charming and delightful little game! I love all the personalities in the characters, and how you can tell their vibe at a glance from their poses. The head designs are really cool! Some points to make it even better would be to have some sort of tracker at the top telling me how many I had to spare/doom every round ( just a lil number like 2/3). I was also a little confused by the calling home to see their relationships part as I'm not sure what changing the sliders did? But either way this was an amazing game!! Loved it :D

Developer(+1)

Thank you so much for playing! I have incredibly good news for you that a build with the changes you'd like to see is on the way! The sliders didn't do anything haha, their default states were meant to show each relationship's impression of the character. The UI's been revamped for the most part, can't wait for you to see it!

Submitted(+1)

I believe exe's don't work on linux and mac, so you may wanna remove them from the display c:

Developer

So sorry! I assumed since Unity reports that the file should be compatible with those platforms that it would translate. Fixed!

Submitted(+1)

This is a really nice concept. I really enjoyed getting a feel for each character's personality, especially since a lot of it is conveyed not through the information given to you by the game, but through their dialogue and designs. Would love for this to be expanded and include more content. Great job <3

Submitted(+1)

GOD D.A.M, Im a sucker for good sound design! and I loved the sounds you picked for everything! It felt so Nice! same with the talking every soft "bop" like noise for the talking was GREAT! 5/5 EVERYTHING

Submitted(+1)

Loved it, like a papers please of the afterlife. Well implemented theme, great art and vibe. Good job!

Submitted(+1)

I loved the unique character designs, congrats! Rated it!

It would mean a lot if you could rate my game too! https://fernando-ferreira.itch.io/death

Submitted
Deleted post
Submitted(+1)

I loved the game’s concept and the character design — really cool haha! Congrats on the project, it’s great to see creative people like you.

If you have a moment, I’d love if you could check out mine too! Play it here: https://kaijota.itch.io/graverun

Watch the gameplay on YouTube:

 
Submitted(+1)

What a great game id love it if you would check my game out as well!!!

Submitted(+1)

I'm a little uncertain if there's an exact correct/incorrect answer for each case, or if maintaining the quota is more important. Using the sliders for the phone is probably not the best implementation. (When they can be manipulated by the player.) 

Seems like you have a solid foundation for adding more content. These characters seem colorful and I would love to see more. 

Submitted(+1)

 Awesome job! Would love to see  longer version of this. as well.

Submitted(+1)

Really awesome job! Would love to see a more polished/ longer version of this. The art is also fantastic!

Submitted(+1)

A great take on the theme, some awesome art and interesting characters! I liked that the characters were all written as morally ambiguous, with all of them having good and bad aspects about them. That being said, it felt like this contrasted with the mechanics since they seemed to be categorized as "good" and "bad" souls that players had to classify "correctly." I would have liked to see more of the ambiguity translate into the mechanics, with branching consequences or something, though I imagine that would have been too complicated to develop within the short time limit.
Either way I thought this was a great entry for the jam, and I enjoyed my time with it. Nice work!

Developer

Thank you so much for playing! I heavily agree with you, definitely appreciate the feedback and in a future build you can bet that I'll be making moral ambiguity a heavier focus as a game mechanic.

Submitted(+1)

Was a bit confused at the start on how it works but once you figured it out it was really fun. I really like Papers Please like games :D 

Submitted(+1)

This was super cool and fun. It also looks incredible! Amazing job!!

Submitted (1 edit) (+1)

Can't order a McDonald's happy meal through the phone. 0/5, unplayable

Viewing comments 33 to 14 of 33 · Next page · Last page