Play bullet hell
Sinner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #560 | 2.946 | 3.125 |
| Enjoyment | #610 | 2.711 | 2.875 |
| Overall | #667 | 2.711 | 2.875 |
| Creativity | #710 | 2.711 | 2.875 |
| Visuals | #847 | 2.239 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Quite challenging, and I liked the way u used the theme, good job!!
Had a blast, left you detailed feedback on your comment on our post here:
/jam/jamsepticeye/topic/5402388/we-are-having-a-blast-playing-eve...
We would like you to check out our game as well...
Hey man! I left a rating and some feedback on your game! It was amazing!
pretty solid game! for a first ever game, this is some good stuff duder! keep up the work and good luck on future projects!
What an interesting take on the theme! I actually really loved how you put the extra abilities behind dying! Great job!
awesome game really enjoyed!!!
Simple, but really enjoyable! Nice sense of progression, though the final pattern felt impossible to dodge without relying on Clear. Good job overall :)
Hello! Thanks for playing! I do agree that the last pattern is kinda impossible without relying on the clear. I had quite the issue actually balancing the last phase. During the design part of the project, I wanted each phase to have its own gimmick, like how the first phase needed a dash, or how the second phase could be easier with slowed time. When it came to the last one, however, to make the ability useful, I'd have to make an impossible pattern. Which in turn also made the game easier, though it's definitely something I would fix if I had more time :) I'll also review your game when I have time!