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Ad Blocker 2000's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #9 | 4.250 | 4.250 |
| Visuals | #9 | 3.875 | 3.875 |
| Audio | #14 | 3.125 | 3.125 |
| Overall | #15 | 3.396 | 3.396 |
| Gameplay | #16 | 2.875 | 2.875 |
| Special Object Implementation | #20 | 3.500 | 3.500 |
| Polish | #23 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
You close as many ads spamming all around you as you can!
How did you add the special object?
You've got a little kitty to pet every now and then :>
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Comments
Is very well made, one thing tho, a little bit too long for a jam game in my opinion. 1/2 pages would be enough. But I liked the idea and constant pressure behind it. If you would add something like the points where you can rest a little would be great! I Really liked it but couldn't play until the end. Good work
Too difficult for me i guess, but nice concept.
I believe you can do it, with enough time!
Not bad, not bad.
Good game, but I was unable to type my essay until I got a game over...
Oof, definitely didn't have time to fix some bugs. One of them being that the cat can still make you lose while you're in the pause menu, and another being that the ad blocker window at the end doesn't disappear when you turn around. I think I got your bug at some point but I couldn't fix it OR trigger it again in time sadly...
I'm at a loss for words on the quality of both the art and the music of this game. The gameplay on the other hand... definitely overstayed its welcome. I felt like I was going down a one-way spiral of insanity after seeing the 7th paragraph. This was, however, immersive in a way. It really gave me the feeling of powering through months of homework in one night, and the feeling of total relief after completing it was unmatched. 10/10 would never play again.
Thank you! Yeah, this kinda culminated into how I felt MAKING the game (so many hours...), something about the theme and object made this much harder than my last submission.
Interesting game! A Shorter text both on tutorial and also the gameplay could make it less obstuctive for tutorial and less overwhelming on gameplay. Also a writing cursor could make the job a lot easier especially on spaces since you cant write space bold. Auido and visuals are nice. Good work!
I did consider a cursor, but I spent so long tryna get it to work that it had to be scrapped so I could make way for the rest of the game. Hopefully, I can manage my time better next jam!