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FISHIN' CRITICAL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #7 | 4.321 | 4.321 |
| Creativity | #28 | 4.278 | 4.278 |
| Overall | #55 | 3.988 | 3.988 |
| Visuals | #121 | 4.086 | 4.086 |
| Theme | #474 | 3.123 | 3.123 |
Ranked from 162 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Everything about this is peak, absolutely amazing job from everyone involved, I was cackling at the sounds the sailors make
I did the audio and music, so those sailor voices were actually my voice hahaha. We were dying laughing when recording. Thank you so much for playing and commenting!
Really cool concept. i love diving around as a fish stealing peoples goodies
Thanks for playing! Me too hahahahaha
Very Fun! I loved pushing the people off the boat
Thank you for playing! Knocking the people off seems to be a highlight for a lot of people hahaha. And if you noticed, they're all worth different amounts of money. Fred is worth $0, because the story goes that no one likes him
Omg I was wondering that hahaha. Fantastic!
Awesome game! Really fun and chaotic and great art style!
Thank you so much! lucy and Synglaas did the art and they did such an amazing job! I'm so glad you liked it!
How fun and silly! That's like the exact opposite of my game.
Wasn't expecting a fishing game to pop up in the jam either, how neat.
GG
Thank you so much for playing! I played your game as well and it had excellent storytelling and atmosphere! There's quite a range of talent and ideas in this jam; I love it!
Fun game. Felt like a secret agent instead of a fish! Very nice.
I'm so glad! That's exactly what we were going for, so I'm happy you thought it worked!
Super fun game and interesting interpretation of the theme! i got $910 on my first attempt
Thank you! Yeah, our interpretation was a little more subtle as opposed to a directly related gameplay mechanic, but I am so happy we went in the direction we did hahaha. If you play again, there are a lot of high value secret items that can be reached by jumping up the walls, which is a mechanic that we probably should have mentioned! Thanks again for playing and leaving the comment!
Funny game! I love the feeling of movement!
Thank you! The movement was the first thing we worked on, and tweaked it for quite some time! My development partners who did the programming (BluMakesGames and Synglaas) are great at what they do and they really dialed it in. I'm so glad that you like it!
Simple, fun. and great use of the theme! :D
thanks :)
A very fun game, very chaotic and fun! Impressive that you can go inside the cabin too! Great work.
thanks so much!
Oh I loved this, super fun take on the theme and had a blast flopping around BAHAH! The game also feels super polished, well done!
thank you :)
Haha, what a brilliant game — super fun, creative, and well thought out! Congrats! It would definitely be even better with friends. Congrats to everyone involved haha.
If you have a moment, I’d love if you could check out mine too! Play it here: https://kaijota.itch.io/graverun
Watch the gameplay on YouTube:
thank you :)
A multiplayer mechanic is a brilliant idea! Thank you for your kind words! I'll check out your game!
so far my favorite game from the jam. my high score is 9337 and i LOVE the music
WOAH super solid score B)
I was the composer on this project! It means so much to me that you enjoyed the music! And that's an impressive score, probably the highest I've seen so far! If you want a challenge, I was able to get $13200 (there's a screenshot of my score on the game page). Good luck and thanks again!
That was fun . But I do not know how long it took get physic working properly lol
Got $600+ my first attempt, not bad for a fish
very cool concept this reminds me of a game I played before where you could like bounce yourself into stuff for higher score maybe burnout idk, very fun concept.
What a joy to play! I had a bunch of fun knocking things around, and there were tons of surprises, too!
thank you :)
Perfectly mindless fun, jump right in and immediately start playing. Easy to play, impossible to master, exactly what a game made in five days should be like. Graphics felt like a Dreamcast game that the put out on the Sega CD instead, love it.
thank you so much!
This was really fun, I really like the music choice
Thank you! I was actually the composer on this project and wrote the piece of music specifically for this game! I'm glad you like it!
thank you!
I can't believe how much time I spent on trying to beat my high score! Good job!!
thank you!