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A jam submission

Spaceship coordinatorView game page

Submitted by Spinatlasagne — 4 hours, 44 minutes before the deadline
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Spaceship coordinator's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#13.7503.750
Difficulty (The harder, the beter)#24.2504.250
VFX#23.0003.000
Complexity#33.0003.000
SFX / Music#43.0003.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Length
Depends on how good you are, probably a few minutes

Team Members / Roles
I did everything, execpt the ambiance in the menu, which is from pixabay

Completion
I would have liked to add more and different types of levels and polish it a bit more, but I didn't have enough time

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Comments

Submitted

There were some really tense moments, waiting between two spinning asteroids hoping that I wasn't a few pixels off. Cool idea, and great collision detection.

Submitted

Nice clean looks and a satisfying challenge! After the first level I was thinking oh this is way too easy, but then after a dozen tries I still couldn’t beat the second. Well done!

The collisions felt pixel-perfect, as if the ship and asteroid were being compared as bitmaps. Is that how you did it?

Submitted

Nice little game, very chill. The gameplay is very simple, yet very effective. I didn't find it too difficult tho, i'd love to see some more levels !

Submitted

Actually very hard. I made a similar game once with procedurally generated levels.