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Aeternus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #871 | 2.167 | 3.250 |
| Enjoyment | #907 | 2.000 | 3.000 |
| Overall | #928 | 2.000 | 3.000 |
| Theme | #1035 | 1.667 | 2.500 |
| Creativity | #1064 | 1.667 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm a sucker for simple lighting in 2D games, this looked SICK, May you check out my game too?
really awesome game I loved it!! Please check out my game if you get the chance!!
Coudn't start the game. Are you sure, you submitted the correct version? Seems like an unreal engine game, though the project files are missing. Make sure to include the entirely built directory. Would love to test it, though I'm unable to give you a rating yet.
I'm sorry to hear that you weren't able to play it. I'm unsure of how to fix that for you as the other two comments indicated that they were able to access it. I will take a look, thank you!
Sorry for the double post, I'm new to submitting anything through itch.io or through Unreal. You were 100% correct! I've reuploaded the file in a zip folder with the aformentioned documents. I know the game Jam is over but it would mean a lot to me if you tried it out anyways! Have a wonderful day. ~ Monte
Cogratulations on submitting a finished build! I tried you game and the art itself was good. The character itself felt somewhat slow, you could try to increase the movement speed to make it feel more punchy. Aside from that I had trouble in the wall-to-wall section. Try to increase the contrast between fore- and background perhabs. Overall, nice work for your first unreal-game! Keep it up!
First time game dev and unreal user here with the controls!
Controls:
A/D: Left/Right Movement
Spacebar/K: Jump
J: Shoot
Hold J: Charge Up Shot
S+K: Slide
Spacebar (while hugging a wall): Wall Jump