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Spirit Blade's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #16 | 4.176 | 4.176 |
| Creativity | #38 | 4.235 | 4.235 |
| Enjoyment | #46 | 4.000 | 4.000 |
| Theme | #48 | 4.118 | 4.118 |
| Visuals | #82 | 4.235 | 4.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Creative game — I liked it! The tutorial is really nice too. An interesting little game with a unique concept that fits the jam’s theme perfectly. Well done!
If you have a moment, I’d love if you could check out mine too! Play it here: https://kaijota.itch.io/graverun
Watch the gameplay on YouTube:
This game is really cool. I think the theme you used is one of the most creative out of any other on this jam as of right now. I don't ever usually give games 5/5 but for the theme it's definitely a 5/5.
I guess I don't have any criticisms other than there is a lot of visual noise that my brain starts spinning. It was better with the boss because the background was blank and the bullets felt more spaced out while still being close together, compared to enemies where the bullets were always mushed in with each other and there are like thousand of enemies moving. Which is a shame, it looks like this game has a lot of artistic details with its pixel art, that were hard to focus on because of that.
Although I guess that's a Shmup thing i have to deal with. This game is great.
I'm not good at shmups but this game was awesome! Actual 10/10! I can tell you're a real shmup fan with the concept alone lol
This might be my favorite game of the jam I have played. Rate Write That Down by ElementalPenguin for Jamsepticeye - itch.io This is the game I worked on if you are interested!
Really polished 2D space shooter with really cool aesthetic, controls and mechanics! Really interesting link to the them as well! Very good game!
Oh hey another game made in gamemaker and a fun one at that.
Its quite hard but thats probably because its meant to emulate old arcade machines gamefeel.
But why do flowers and tanks wana kill this sword?
Thanks! I was just trying to come up with things I associate with death: flowers, skulls, ticks (those are what the tanks are supposed to be), machine guns.
I did it! That was a serious challenge! I scored 90 000 points which is probably not a lot XD Very cool game, best I've played in this jam so far.
Not bad at all! Thanks
Brings back so much memory. Loved art and game design.
Feel free to check out mine as well!
That was a neat idea. I liked that dead enemies still have a benefit to you.
Thanks! I happened to play your game too a couple days ago. I originally tried to figure out a puzzle concept for the theme and couldn’t think of anything, so I found your take on a puzzler super fresh
This is a very cool concept! I love the art style and the death mechanic.
Really dope way of making use of the player dyeing a lot lol
Dev score:
Really fun and challenging!! Well done!
Had problems getting started but overall fun. Good job!
Fantastic bullet hell experience, right up my alley! One may think it's Ikaruga at first but the strategy is totally different, loved this spin
Thank you! That didn’t cross my mind, but I guess I did accidentally make a polarity mechanic. I agree that it plays out much differently through