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Reap & Sow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #238 | 3.541 | 3.541 |
| Enjoyment | #269 | 3.432 | 3.432 |
| Creativity | #282 | 3.649 | 3.649 |
| Theme | #309 | 3.486 | 3.486 |
| Visuals | #488 | 3.135 | 3.135 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Perspective from game tester and user-experience designer.
The most important button seems to be the + button to create more souls, but it's covered by the Full-Screen button so I surprised myself first time I went to click it. Animations surprisingly good, it's fun and satisfying to pop the heads, I don't know what else I should be doing if I have to kill to progress it's like why would I want to save them with food and water or let them die naturally. I got the neutral ending, due to reveling twice and repenting once. Only tried the one time, Would be interested in trying again, especially a future build if you keep iterating on this game.
That’s sort of the point, but I do understand where you’re coming from. I really wanted to expand on the idea of repenting and trying to be “good” but still having to kill a couple of your people. I also wanted to give a cooler reward on the first and second repents, and I probably will later.
I’m glad you enjoyed the animations, and thanks for checking out my game!!
Cool and fun game. In the windowed version the bottom button was in conflict with the full screen button so it was a little hard to get around. Still very nice.
Simple and fun! I enjoyed it :)
I think it's good, though sometimes it didn't feel like there was much at stake whether or not you chose to sacrifice a creation. I still think it's pretty good, your's is the first sandbox game that I've seen so far.
Yeah, I really wanted to develop the story a bit more, btu I tend to complicate things real fast, so I decided to keep it simple. Little lore in the beginning tutorial and game page and this is where we ended up. I’d love to go back and mess around with more of the “necessary evil” kind of things.
Same thing happend with my game, guess that's just how it is when there's a time limit
¯\_(ツ)_/¯
I liked it, but maybe put a hardcap on the number of little people i can spawn so i dont spend 10 min filling my screen :P
Funny game, but i didnt fully grasp what i was doing because nothing seemed to change when i gave them water or food, i got the neutral ending but i dont think i saw everything, so i played around in sandbox mode. The little doodles are very cute and the sound effects were funny!
I got a neutral ending. This game was cool, I liked the feedback of everything, the sound effects helped a lot with that. I liked it!
Short and sweet! I went with the same. Rated ♥
short and funny game! I wish it had a dark mode tho XD the sounds/VFX are also great
Would love it you'd play our game Infinite Body Problemand share what you think with a rating!
Nice! I felt like it lacks some funny interactions, like if they started to shake in fear if you hovered the finger over them or ran for their lives if someone was squished nearby, but that probably isn't something to expect from a short jam game (=
Such a simplistic gameplay but it's very fun and addictive! Well done
It took a little while to play through this game since I chose the peaceful path, but it was fun to unlock each new power. The flower-growing ability was my favorite 😊
Neat little game! I liked spamming flowers and hearing the chorus of 100 people sniffing aat the same time ehhehe :)
That was cute and fun! Did both routes after mercilessly killing everyone at first and now I can't unhear the sound of 30 people sniffing the flowers at the same time.
That’s hilarious! I’m glad you enjoyed!
Really loved it but did'nt have the patience to finish the story