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A jam submission

PETRIFACTView game page

The Path is paved in stone... Your own. Move forward completing puzzles using your stone remanent.
Submitted by Tyxd, SamuelJ-GameDev (@Samuel_Elliot_J), wizerd — 13 minutes, 7 seconds before the deadline
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PETRIFACT's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1513.8333.833
Visuals#1983.8333.833
Creativity#2853.6393.639
Overall#2943.4443.444
Enjoyment#4293.1533.153

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 60 to 41 of 73 · Next page · Previous page · First page · Last page
Submitted

The concept for this is so cool! 

Submitted

I like your game mechanic taking in the theme. But i've been at your game for a good 15 minutes and I'm still at the spikes XD

I will keep trying another time for the sake of completionism but as it stands, here are a few points I took:

 -I think that a little tweaking of the camera or something to aid the depth perception could really help this out!-

-I feel landing on spikes shouldn't create a glide. I was trying to strategically place my corpses to walk on them next but they would always glide way further than where they'd land so maybe that would be something to look into as well.

-Adding checkpoints when you complete a puzzle may render the frustration of starting anew every loss (or at least i havent reached checkpoints yet if there are) because building up 60 seconds of getting back to the puzzle to lose it again and then needing another minute to get back, it's a little repetitive. On that note, you should definitely enable the run ability for the first dude to get to said puzzle quicker

-I love the art though. The atmosphere is there, and this game has a lot of potential. I just feel bad I couldn't get as far as I could have during rating period :c

I hope that I can play this when it'S more polished because I love these kinds of games. Congrats on your submission on this gamejam!

Submitted

also, funfact. WASD worked for me. the arrow pad did not (up and down worked, but left and right were inverted. idk if you wanted to check that out)

Submitted

Really enjoyed the visuals and the concept was spot on. I'm not the best at puzzle games so I didn't get very far, but it was all around a fun and well put together game, great work!

Submitted

Really unique and fun game! We loved the creative puzzles, our favorite was the section where you have to block the arrow on the last panel using the body from before, such a clever idea! The overall visual style is beautiful too, with that early Dreamcast/Late PSX vibe that really adds charm and atmosphere.

Main issues we ran into were mostly with the controls; the jump felt a bit inconsistent at times, and some of us had trouble getting it to respond properly. The second area, especially the jumping pit, could get a bit frustrating when the ragdoll would fly off in awkward directions, making retries tricky. Having to replay the whole game after a game over added to the challenge too, so maybe future builds could include checkpoints or slightly larger collision boxes on the statues for smoother platforming.


A small nitpick, but we also think the button font could be a little cleaner to better match the buttons’ look. And having a few more animations (for jumping or dying, for example) would go a long way in selling the charm even further! though we totally get how jam time limits can cut things short!

Still, this was a fantastic entry overall. The core idea is strong, the puzzles are genuinely smart, and the presentation is great. With more polish and extra content, we could totally see this being a hit on Steam or Itch. Amazing work! <3

Developer(+1)

This comment is genuinely so touching, we are so proud of this game and could not agree more with the issues you have. They are also all things we want to fix. They only made it in due to time constraints and we plan to fix this up for a proper full demo release a week or two after the jam, Would mean the world if you could keep an eye out for the full steam demo! Full game will be in the making!

Submitted

of course! the fun of game jams is always finding ways to fix things up! we've been doing that too! and of course, time always leaves bugs behind, we never saw a flawless bug-free jam game ever aha- 

we def will keep an eye out for the steam release! and wish you the best, its clear alot of love and passion is going into this! <3

Submitted

I encountered an error when trying to launch the game not allowing me to boot it up 

Submitted

I thoroughly enjoyed this! Although the depth perception was a little hard to handle as I am a dummy, I love puzzle games and the visuals and sound game me some nostalgia from playing games when I was a kid! I can honestly see this being a really nice puzzle platformer in the future!

Submitted(+1)

Awesome work with the 3D assets. Got my butt kicked at the spikes but I would love to see the concept expanded

Submitted

The artstyle looks really good! I like the crunchy pixel look with the 3d! It looks very unique and very intriguing!!

Submitted

The artstyle looks really good! I like the crunchy pixel look with the 3d! It looks very unique and very intriguing!!

Submitted

i liked this a lot, i wasnt sure what was going to happen with the statues but it was so cool to see myself come back alive after!! 

Submitted

super cool take on the theme. this definitely stands out from a lot of the other games ive seen in the jam, i would love to see more :D graphics look great too 

Ayy this game seems promising, but I can't play it whilst simultaneously streaming from the same computer for some reason. I blame myself or my computer's lack of vram in a 3090 RTX. Hopefully, I can play off-stream sometime soon.

Submitted

I really enjoyed this game and the stone statue thing blew my mind and how you can use it, in this case death is quite literally an opportunity, I really liked the pixely 3d artstyle and fixed camera points, and the eerie atmosphere with the sounds, some things that I noticed that stuck out to me was the starting menu buttons seemed out of place and the boat was very big, I was confused why at the start you were slow and then got faster but didn't bother me initially until I started dying and had to get back, the spike pit was really really cool but the ragdolls after dying were kinda unpredictable so it took me a bunch of tries, the depth of the character was kinda hard to judge at times but still really loved the game, thank you for making it!

Developer

Will be looking over your guys games who rated games tomorrow morning to say thank you :)

Submitted

Struggled a lot with the spikes, but got through it eventually. Really cool concept,  I liked the aesthetics a lot.

Submitted

couldn't get past the spikes but I really liked the concept

Submitted

the game was far too beefy for my laptop to run so i requested my friend to stream it in private and when she found the first mechanic the entire group went “OOOOOOHHHHH”, very cool implementation of the theme in the mechanics and visually its also amazing! She experienced a lot of sliding in parts where the PC ragdolls which had her having to replay that part abt 6 times which was unfortunate. Really well made and huge for a jam game! Great job!

HAHA Bad gamer alert but I unfortunately couldn't get very far, could not figure out how to get past the massive pit with spikes but that's most likely on me than anything. Will definitely try it again some time. Really like the overall spooky vibes and aesthetic, well done!

Submitted(+1)

Pretty fun and well made for the jam time. I could definitely feel the unreal lighting effect with my janky old graphics card but it wasn't too bad. The visual style and use of theme are what give this game intrigue. 

Developer

Thank you so much im really glad you enjoyed it! we will continue post jam and hope you return to it! :)

Submitted(+1)

This was a fun puzzle game! I fell off the log and couldn’t find my way back up so I had to restart. The visuals were really cool.

Developer(+1)

Yeah that log bug where the kill box does not work is annoying. we want to fix it but cant until post jam. Really glad you enjoyed it and hope to see you come back to it when we make more!

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