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A Blob's Sacrifices's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #17 | 4.152 | 4.152 |
| Overall | #71 | 3.909 | 3.909 |
| Theme | #135 | 3.879 | 3.879 |
| Creativity | #213 | 3.773 | 3.773 |
| Visuals | #331 | 3.500 | 3.500 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Absolutely loved this! It is incredibly well made for the time frame given and fit the theme very well! The addition of resource management also adds some complexity to it, which is great.
This is such a fun and polished game. I struggled to rip myself away from it. The art matched the simplicity of the game mechanics well. The higher levels are quite punishing, might need a bit more time for the player to react when going through the direction push orbs between the spikes. One minor bug I noticed was if the player is going through the next level while in slow motion mode, the timescale isn't reset during the transition, so takes abit longer for the player to get to the next level screen. Other than that minor issue, everything else was very polished, with satisfying sounds and mechanics, plus particles and transition screen. Overall a really solid entry to the Jam. Well done.
Wow! Was not expecting this experience. I enjoyed playing this game soooo much. Simple game, simple mechanic but such a satisfying game from mechanics to visuals and even to SFX! The learning curve is actually really good in this game, I thought at the beggining that the game was too hard and I was not quite understanding the mechanics. The slowing down, for example (a genius mechanic by the way), I only understood how to properly use it after a while but that's just a part of the process and levels are structered in such a way that it somehow teaches you these secondary mechanics along the way as you encounter new threats. Amazing level design and clever puzzles that forces you to think strategically and let's you evolve your own thinking. I felt rewarded everytime I understood the gimmick behind certain parts of the levels and that felt so satisfying! The sound design is also sooo great and satisfying and adds even more to the great experience I was already in.
The idea is extremely creative as well! Using your deaths as boosts is really fun and fits soooo well with the theme! Loved especially when you can direct the death so it helps you move around obstacles and traps. Really well done! Perfect idea and mechanic executed really well!
Visuals are simple but so appealing! The animations and VFX add soo much flavour to the game. Love the camera shake, the splash the blob leaves behind, the transitions... everything adds up to such an amazing feedback experience! All these helps soo much to make the game satisfying and it is so cleverly done and implemented.
Overall I think this is an insanely good game! I had a blast playing this! Amazing experience and visuals built around a simple mechanic that is so appealing and that blends really well with the jam's theme. Well done creating this, it is surely a promising entry! Congratulations on your submission!
Extremely fun and looks amazing!
This was incredibly fun to play. Very polished all around and it just left me want more. This game is amazing.
A neat experience, loved the ideas inplimented in the game!
Super fun game and lovely mechanics! I really like your idea and implementation.
Such a cool idea, executed perfectly!
Cool game with juicy visuals and sounds. Really interesting gameplay with a catchy idea. This game is simply satisfying to play.
Sound effects really do make everything better! It’s a very responsive puzzle platformer and with the slow-mo effect from aiming your dash, it’s that much better! Well done!
Love how interactive everything is! Wonderful platformer with a great thematic mechanic.
really love the game! the blob is so squishy :)
Feels very polished and fun to play. the movement is fluid and feels very clean, the levels are satisfyingly difficult. sounds are great. Reminded me a lot of hollow knight with the cutscene and the death animation and game’s ending cutscene and music. absolutely amazing job for something made in such a short time!