That was a neat rpg, lotta solid work done here.
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The Yellow Pilgrimage's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #244 | 3.625 | 3.625 |
| Overall | #370 | 3.312 | 3.312 |
| Enjoyment | #374 | 3.250 | 3.250 |
| Creativity | #397 | 3.438 | 3.438 |
| Visuals | #591 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'm blown away by just how much you managed to create in five days. Didn't finish it as the rating period is almost over, but you nailed the theme. Writing was good too! Awesome job!
I got overwhelmed by the complexity of the game to be honest lol. So impressive for 5 days!!!
But I can say I got past the first fight and that's an achievement for a noob like me with 0 experience in turn-based fighting games XD
Do make this into a full game!! It will find an audience
Fantastic project! Super excited to follow along for this one. I love this kind of subject and to see it blended with an RPG style like this is wicked cool. Awesome!
While this style of fighting games aren't my personal thing, I will say the inspiration of the King in Yellow caught my intrigue a lot, and I can tell that you put a lot of work into this in such a short amount of time. I'm looking forward to playing even more to learn more about the story you put into it :)
God I'm so bad at these RPG fighting games but it was very good nonetheless. Great job!
I really like the main mechanic here! and it matches the jam's theme extremely well!
The ability to change my character's archetype and the party makes me excited to lose.
This design allows for many many possibilities, and I can see myself coming back and trying to make the perfect party, or making a silly challenge build.
This game's story and gameplay are excellent!
(the only issue i ran into is not being able to leave the recruit menu if i didn't have enough money to buy anything, but that might be due to my unfamiliarity with rpgmaker games)
Thank you very much for your kind words! I'm really glad you enjoyed it so much and could see the potential :)
I will definitely look into the inability to exit out of the menu bug though. I think I might have forgotten to allow an exit for the loop in certain circumstances. I plan to actually revamp that entire system all together because right now it's a bunch of if/else statements and loops held together by ducttape and a hope xD
Pretty insane how much content you were able to get in such a short time, super impressive!! I loved your writing, the storytelling and character development is superb and you were able to create a world that very much feels like it exists, in a very short time. I do think the scope was a bit too big for a jam and the battle mechanics and plethora of classes and equipment and party members is a bit overwhelming. Great job though, and very cool entry!!
Yeah, the scope was WAY overkill imo. I had never done a game jam before, so I assumed the prompt meant a FULL game in 5 days, so I went wild trying to get as much in as I could to make up for it not being finished, only to realize I completely misunderstood the assignment. I could have stopped after the first boss, three maps in, and just had a handful of classes. Oops xD
Omg the characters are absolutely adorable! I was really impressed by the amount of content you were able to put into this game given the time period! Great work! Rated ♥
Not my style of game, but I did enjoy the story and how you implemented the theme! Keep up the good work!
Always nice to see another rpgm dev. Congrats on finishing your first project as well! It's a really good effort considering the small time frame we had. Keep it up!
There's a lot of content in this game. Impressively done in the time period. Good job!

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