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A jam submission

Morgan's Trail (Original)View game page

Submitted by Sioloc, Kartik.L — 2 minutes, 11 seconds before the deadline
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Morgan's Trail (Original)'s itch.io page

Results

CriteriaRankScore*Raw Score
Impact and Engagement#13n/an/a
Playability and Fun Factor#14n/an/a
Technical Execution and Completion#15n/an/a
Theme Integration#18n/an/a
Innovation and Creativity#37n/an/a
Community Favorite#881.9091.909

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Hi,

It was interesting but then I got a black screen around 6:30pm at night. There are AI tools that can help keep the face consistent. Great work overall.

Developer(+1)

Thank you, yes we intended to create a LORA model but ran out of time!

Submitted(+1)

You can also use OpenArt or Nano Banana to quickly get similar results. Keep up the good work.

Developer(+1)

Thanks for the tip! BTW we have uploaded an Expanded Edition with much more content, bug fixes, music and a minigame. Play it here: https://sioloc.itch.io/morgans-trail-expanded

Submitted(+1)

Looking good and consistent for an AI art, what AI did you use?

Developer

Thank you! Microsoft Copilot. We kept feeding it an existing reference image to get it to keep it consistent

Developer

 BTW we have uploaded an Expanded Edition with much more content, bug fixes, music and a minigame. Play it here: https://sioloc.itch.io/morgans-trail-expanded

Submitted(+1)

Congrats on releasing a pretty comprehensive and fleshed out game.

The options expand a slight bit in, I reached the night and it was just a black screen, not sure if it was unfinished or a bug.

One bug I could find was a color tag with hex code going across a few dialogs in between.

AI art seems mostly consistent so congrats on making good use of that to save time, doing the same with normal art would be a lot more work.

Developer

Thank you! Yes a known bug - I used a wrong method to fade the screen so it hid the text at the very end :/

The hex code thing is a limitation of the Fungus framework we used unfortunately. We found a workaround for our 'expanded' version of the game which adds in the stuff we weren't able to get in before the end of the jam:

https://sioloc.itch.io/morgans-trail-expanded

Developer

 BTW we have uploaded an Expanded Edition with much more content, bug fixes, music and a minigame. Play it here: https://sioloc.itch.io/morgans-trail-expanded

Submitted

is this AI art? Nice story and writing, I enjoyed it!

Developer

hey, yes we used gen AI for the art 😄

Developer

 BTW we have uploaded an Expanded Edition with much more content, bug fixes, music and a minigame. Play it here: https://sioloc.itch.io/morgans-trail-expanded

Submitted

This game is a vibe, the art and writing are both great and set the tone nicely. If the known issues were fixed and the game had some forest ambience or other sfx, e.g. for lighting the fire or unpacking the backpack, this would have been an easy 5/5 for me

Developer

Thank you! We have fixed the bugs and added more content in the expanded version, released here:

https://sioloc.itch.io/morgans-trail-expanded

Developer

 BTW we have uploaded an Expanded Edition with much more content, bug fixes, music and a minigame. Play it here: https://sioloc.itch.io/morgans-trail-expanded