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Overhead's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #597 | 2.833 | 4.250 |
| Visuals | #744 | 2.500 | 3.750 |
| Overall | #871 | 2.167 | 3.250 |
| Enjoyment | #907 | 2.000 | 3.000 |
| Creativity | #964 | 2.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
You definitely hit the theme here. Didnt have any big issues, aside from going insane a couple of times. I'm not sure about the last llevel though. All levels before had a dynamic where one room contains the key, the other one the door. It felt like the second room with the little creatures was just there for dying. I had a hard time collecting the key and entering the door as the enemy knockback was quite strong. Well done!
Thank you for your feedback, You can tell it's a very rushed work being that it's our first Jam.
This was a great idea and looks really good but I did hit a couple of issues:
- I was able to take damage while waiting to respawn
- If I got a game over, I wasn't able to use the buttons to restart, I had to completely quit out and load it up again
Overall really nicely done though!
Sorry to hear the bug, we had an idea but kinda rush on the execution. Also, thanks for your feedback!
This was a great idea and looks really good but I did hit a couple of issues:
- I was able to take damage while waiting to respawn
- If I got a game over, I wasn't able to use the buttons to restart, I had to completely quit out and load it up again
Overall really nicely done though!
wow increible
Great game! I like the use of the theme where you need to use death to progress, but you have to be sparing with it as it can also make you lose. I also like the graphics, the sprites look good.