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The prisoner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Puzzle Design | #8 | 2.667 | 2.667 |
| Funness | #9 | 2.667 | 2.667 |
| Visuals | #12 | 2.667 | 2.667 |
| Story | #12 | 2.333 | 2.333 |
| Overall | #12 | 2.278 | 2.278 |
| Characters | #13 | 2.000 | 2.000 |
| Audio | #16 | 1.333 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Solid idea, but you need to make it more weightier.
- The camera angles. It's a difficult thing to do right. But missing an entire corner of the room because the camera didn't show it is a little frustrating. Also so many things that are not interactable and seem to be there for no reason. Not entirely sure I completely understood it by the end but I think I got the basic idea. The toolbox has infinite screwdrivers in it.
- The story of the game was good, it was a little bit cliche though, including the plot twist in the end. Maybe there would be a way to make it even more surprising. Audio was ok, I wish the game was voiced or had some more "mysterious" vibe to the background music. The puzzles were fine, the thing that bothered me here was definitely just bugs. The knife could've been picked up an infinite number of times. There were moments where the characters spoke Spanish. And when I saw the photo with the code, I immediately knew that it's a safe combination, but it was nearly impossible to click on the safe. I had to find a spot to be able to interact with it. The looks of the world + characters were charming but also visually not that interesting. It was an okay game overall! Maybe if the puzzles were a bit more difficult, it would've been more engaging.
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Comments
I like the graphic style - it's like the set was made of legos. The ending was sudden, but I enjoyed playing it.
Thanks!
I used these assets for the art:
Voxel Model vol1Voxel Office
Furniture Props Fantasy Pack
Voxel House Interio
Sweet start being locked away in a room. When I saw a blue-haired person walking past me, I was not able to move anymore... was it intended? By the way, I see Spanish words no puedo hacer eso when I tried doing something on some items. Good try :)
Hello! Thanks for playing!
Thas was not intended, It was a silly bug haha but It should be fixed now. When did you download the game?
Oh yes, I speak spanish and I forgot to translate that lol
Neat use of Alone in the Dark/Resident Evil type camera angles. There's an intriguing mystery that built with the animation/cutscenes. I encountered a bug where I was able to pick up the screwdriver multiple times. I think this is a pretty good proof a concept that could be expanded on and polished given time outside of the jam.
Thank you so much for your kind words! :)