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A jam submission

Project MambaView game page

Stealth, Moe, Action
Submitted by Lunastra — 52 minutes, 59 seconds before the deadline
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Project Mamba's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay Polish#301.7642.000
Magical Girl Concept#312.3942.714
Theme Interpretation#312.3942.714
Originality/Creativity#332.0162.286
Presentation (Aesthetics, Audio, etc.)#342.0162.286
Engagement/Fun#341.6381.857
Overall#342.0372.310

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the Magical Girl Genre?
Our main character, Hasu, is a veteran magical girl who links with her spirit, Ryuu, to imbue real-world weapons with magical elements.

Which theme(s) do you pick?
MGS4: Guns of the Patriots

How does your game fit those theme(s)?
As magical girls grow more common, they becoming a prevailing force of change in the world. Those who seek to profit and gain power will attempt to do so by engineering their own, private armies of magical girls. What happens when magical girls lose what makes them magical?

If you follow any of the optional challenges, elaborate as you like.
There is a basic stealth detection system. In the story there is a secret superweapon that is located at the heart of the Facility.

Were the assets for your game made during the jam? Elaborate as you see fit.
Programming: Lunastra Art by: Ababyturtle99 Story by: Aldene

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Comments

Submitted

Salutations!

Art's cute, I like.
The animation and movement are weirdly fluent, but fun to watch. I actually like the character designs.
Gameplay-wise, the things you can do are solid (haha, get it?), and would be a cool stealth game.

Would love to see more tho. I'd totally play it again if a new version arrives at some point.

Submitted

I think the character sprites look really nice, and I can see what you're going for with the gameplay. I know it's a WIP, but I'd like to give it another try if you finish it.

Submitted

I think the bullet pattern for the enemy was pretty interesting, and I liked how smooth the camera was to look around. There's not much I can further say about this game but I can see it becoming more fun if you guys continue to work on it.

Submitted

I have the same issue as neonflowr! 

Submitted

I don't know but when I play there's only a small room with a girl enemy without any exits. Maybe I'm missing something? Still, gameplay and animation looks quite smooth from the little I've played.