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A jam submission

Combat LogisticsView game page

Submitted by bytekeeper — 9 hours, 14 minutes before the deadline
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Combat Logistics's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#153.0913.091
Enjoyment#222.5452.545
Overall#242.5002.500
Presentation#262.8182.818
Use of the Limitation#371.5451.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Bytekeeper

Software used
Gimp, Aseprite, Inkscape, game-icons.net, Bevy, Audacity

Use of the limitation
As "everything is required to forge a weapon" - maybe a bit far off

Cookies eaten
3

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Comments

Submitted

Nice and quite relaxed game, good animation and music.
The control can be a bit better, 
Good work

Submitted(+1)

Interesting game. Nice resource movement animations and good music; the atmosphere is relaxing. I just couldn't wait for the enemies—maybe I missed something=)

Submitted

Really cool concept but the controls should be more reactive + a goal for this game, but I really liked this idea.

Submitted

You've got something here, I can imagine a very relaxing game if you can nail down the goal and direction!

Submitted(+1)

Hi fellow crustacean. Very good prototype to build a bigger image up on ;)

Developer(+1)

Heya thanks! I usually also spin up Macroquad - it' so nice to have a small wasm file. But Bevy starts to be usable for prototyping.

Submitted

I believe this project should have so much potential, if there's a goal of why you do what you do, then I think this should be perfect. Please keep up the work!!!