haha had fun with this one, a few mechanics was not clear but overall was good.
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Unstable (jam version)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Is this "Unstable"? | #4 | 4.500 | 4.500 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
LazyPandaStudios
Game Title
Unstable
Description
You play as a U.S. Air Force pilot whose life takes a wild turn one fateful night. A mysterious creature appears in his dream, gifting him immense power—and the face of a horse. It tells him he’s been chosen to free the abused animals trapped on farms across the country.
Now it’s up to you to gallop, fly, and kick your way through chaos. After all, you’re not just a pilot anymore… you’re Unstable.
"When duty calls… neigh means no.”
Mr.Horsington
Comments
nice game with an even nicer art, a weird suggestion, put a basketball loop so we can throw the animals inside it (more score if you succeed).
Great game, Great Art, I really liked your take on the theme (since we also thought about it) and the fun flavor was quite good. Also i like the level design which feels stealthy in the beginning and chaotic at the end. but tbh the levels were too difficult for me to finish in time. but thank you for not forcing the progression and letting me test the other level even though i didnt finish most of them
Good work! That’s a funny game. The gameplay’s a bit confusing at first, but the sound and art style are really polished.
Wonderful idea and honestly a blast take on the word "unstable". Very unique. The gameplay is also very fun and interesting.
The level of polish for this game is honestly great and impressively so. It kind of can be a full game already which is really good for a game jam. The idea is simple and executable and your engine of choice "GDevelop" was also an interesting point.
This is purely my personal opinion but while the game was really fun and interesting it didn't really give me that "HOOK" to keep me playing till the very end of it. Maybe if there was a "motive" that could keep me playing, it would've been better, but in general, I enjoyed it :)
Another thing to point out is that the "Tutorial" and especially the dialogue that represents the tutorial should be a bit more "The center of attention". I completely missed the dialogue because I didn't realize "X" would advance it forward at first, so I didn't know how to play the game.
The pixel art is also really lovely!
Thank you very much! I will probably work on the game and perfect it. I agree with you that the game doesn't have a special hook, I will definitely work on that. I have a lot of interesting ideas to improve the game, so keep an eye on the release of the full game.
Thank you for your constructive criticism.

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