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A jam submission

EchoshadeView game page

Submitted by XpolioN — 11 minutes, 9 seconds before the deadline
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Echoshade's itch.io page

Results

CriteriaRankScore*Raw Score
Is it spooky and/or does it follow the theme?#193.0713.071
Gameplay / Fun#202.8572.857
How much do you like the game overall?#272.5712.571
Overall#292.5432.543
Graphics / Visuals#292.7142.714
Audio / Music#351.5001.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list ANY pre-made or AI-generated assets that you used (it's the rules!)
only music and thats it...

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Comments

Submitted

Shattering the mirrors is very satisfying. The banner on itch.io of the game also looks very attractive in my opinion , which caught my eye. Well done!

Submitted

It's simple but works well.

Submitted

At first I thought the goal is to destroy alll mirrors... well, after i found out that wasnt the case, it got a bit easier xD
Very fun, but i would love to see an indicator or a bigger outline for my doppelgangers!

Developer

Thanks for the feedback!


Ya I also noticed that will do...

Submitted

Quite fun, very scary at first , once I read that mirrors create doubles i avoided them and it was easy

Developer

Thanks for the feedback!


Yes I was thinking about a risk and reward system... But didn't quite gone ahead to add it.

Submitted

That was fun and tense. I felt intense dread and fear the whole time, I almost wanted to even stop moving and hide in a corner.

The character zipping around all over the place made it tough to avoid doppelgangers sometimes, I'd run right into them before even getting a chance to see them...Which is terrifying, but also felt a bit unfair.

I countered this by stopping and looking around often. It was satisfying to shatter mirrors and made me feel like I had a real impact on the game, interactivity is great.

Developer (2 edits)

Thank You for the feedback!

Yep I think I should add some kind of visual indicator for the doppelgängers...