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Strive for Power

Fantasy Slave Management/RPG Erotic Game · By Strive4Power

Aric's Expansion Rebred

A topic by AricTriton created Sep 23, 2019 Views: 600,202 Replies: 2,505
Viewing posts 321 to 340 of 751 · Next page · Previous page · First page · Last page

I can't seem to start a new game. It get's stuck at the loading screen at 30%. The issue seems to be with loading files from the aric_expansion_images folder. I do have the folder where it should be, and the files are indeed inside. It might be related to me using a Mac: I've followed the instructions in the fist post, and also tried using wine for a normal Windows installation. Same result.

Here's the log:

OpenGL ES 2.0 Renderer: Intel(R) HD Graphics 6000
**ERROR**: Directional shadow framebuffer status invalid
   At: drivers/gles2/rasterizer_scene_gles2.cpp:3369:initialize() - Directional shadow framebuffer status invalid
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/hyperlactation.png-dcc5c7ac7f028a4fabdd95900ec859a2.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/hyperlactation.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/milkbottle.png-d50e153b77b1007bd5d6b5c4f12ce154.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/milkbottle.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/milkbottle.png-d50e153b77b1007bd5d6b5c4f12ce154.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/milkbottle.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/milkbottle.png-d50e153b77b1007bd5d6b5c4f12ce154.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/milkbottle.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/milkbottle.png-d50e153b77b1007bd5d6b5c4f12ce154.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/milkbottle.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/sedative.png-fa5f8a8db1f803612d5d4f6b7f2d8dfe.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/sedative.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/hyperlactation.png-dcc5c7ac7f028a4fabdd95900ec859a2.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/hyperlactation.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/milkbottle.png-d50e153b77b1007bd5d6b5c4f12ce154.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/milkbottle.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/milkbottle.png-d50e153b77b1007bd5d6b5c4f12ce154.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/milkbottle.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/milkbottle.png-d50e153b77b1007bd5d6b5c4f12ce154.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/milkbottle.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/milkbottle.png-d50e153b77b1007bd5d6b5c4f12ce154.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/milkbottle.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/sedative.png-fa5f8a8db1f803612d5d4f6b7f2d8dfe.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/items/sedative.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Condition ' !f ' is true. returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:493:_load_data() - Condition ' !f ' is true. returned: ERR_CANT_OPEN
**ERROR**: Failed loading resource: res://.import/farm_vats.png-ff2f1938904a87c322c769d682b1adbf.stex
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: Failed loading resource: res://files/aric_expansion_images/farm_vats.png
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**ERROR**: res://files/Mansion.tscn:66 - Parse Error: [ext_resource] referenced nonexistent resource at: res://files/aric_expansion_images/farm_vats.png
   At: scene/resources/resource_format_text.cpp:440:poll() - res://files/Mansion.tscn:66 - Parse Error: [ext_resource] referenced nonexistent resource at: res://files/aric_expansion_images/farm_vats.png
Error loading resource: 16
**ERROR**: Condition ' _first != __null ' is true.
   At: ./core/self_list.h:111:~List() - Condition ' _first != __null ' is true.
**ERROR**: Condition ' _first != __null ' is true.
   At: ./core/self_list.h:111:~List() - Condition ' _first != __null ' is true.
**WARNING**: ObjectDB Instances still exist!
   At: core/object.cpp:2095:cleanup() - ObjectDB Instances still exist!
**ERROR**: Resources Still in use at Exit!
   At: core/resource.cpp:425:clear() - Resources Still in use at Exit!

The hidden ".import" folder inside of "Put in Strive Game Files" is also needed.

Those are actually the most important files. You will need to make sure that the .import ends up merging with the existing .import file in or around the Strive.exe. I don't have a Mac so I can't actually troubleshoot with you, but there should be an existing .import file somewhere in there that it can merge with.

Deleted post

It looks like the mod is installed incorrectly.
1)Do you have any other mods installed? 

2) Did you follow the instructions in “Update and Install Instructions” exactly? Especially check to make sure that you deleted or renamed your strive/backup folder prior to installing the mod and that you overrides the files where there Strive.exe is?

3) Have you followed along with the video in the link? It is from an old version but the process should be the same.

Deleted post
Deleted 4 years ago
(+1)

Did you delete the backup folder? You need to delete it and have the game make a new backup folder with the files in "Put in Strive" folder.

Deleted 4 years ago

Hello, Darkness, my old friend! This one should have a fix in v0.9.3 using a new function to handle stutters. Regarding the above issue, make sure that when you first are overriding the game files per the instructions in the "Installation and Update" that you delete or rename your "backups" folder or the game will just override the patched code with vanilla code. That should get you up and going.

(2 edits)

Was that with the new v0.9.3 update? Did you apply the same process of overriding, etc as last time?

Edit: Scratch that. Redownload the file, make sure you walk through the normal process (deleting backup, etc) and reinstall as usual for the update. Tried to do something that would make it easier without having to manually delete the backup but seems to have backfired. Should be fine now

(+1)

Yes the new update. Made a new Strive installation then overwrote the strive folder with the new update files.

Fixed. Redownload when you can.

Anyone else have problems with this version, in that adding the files to strive.exe made the game just stop working?

Yup, having some errors in log

Redownload it now. I goofed up one of the patch files with the modded file.

Well,Another bug was found

I've done what the instructions say

When there were cows on the farm,The revenue can't be settled in a round

As shown in the figure

Please fix it again

thank you

Just want to point out that this is the second time your figure is not visible to me as you seem to create a second post each time that is completely empty.

I also can't see any error codes posted. Can you try reposting the image or just the text in it?

Sorry, I can't solve the problem that I can't upload pictures here, so I typed an error code。

Please forgive me for any mistakes you may make

Thank you

code:

SCRIPT ERROR: dailyFarm: Invalid get index 'bottledmilk'<on base: 'Dictionary'>.

At:user://mods/Aricsexpansion/scripts/aricsexpansion/expansionfarm.gd:1449

SCRIPT ERROR: _on_end_pressed: Invalid operands 'String' and 'Nil' in operator '+'.

At: res://files/scripts/Mansion.gd: 1282

When giving birth.

What do you have set as the length of pregnancy in your mansion? It looks like it's getting a zero for gestation period somehow.

(1 edit)

You can talk to the headgirl to set it ingame, but that error will be fixed in v0.9.4

Edit: That is an odd error. Somehow it seems that your variable for PregDuration was set to 0. I have it set to check for gestation being greater than 0, though as that is all within a check for the person's pregduration being greater than 0 and that is what sets the gestation that seems odd to have even showed up. Should be fixed now

I think ive encountered something, that shouldnt be.
Due to the new hotfix i started a new game, and everything i bought(bottles & stuff in the farmstore) in the playthrough before, is availabe in the new game as well. Before starting the new game i havnt restarted the game.

I see that too now. It wasn't refreshing the resources each new game as it should have. Fixed in v0.9.4

Before getting into bug reports I wanted to say I love the mod. Adds a lot more depth to the game. 

I have found some issues with the farm,  specifically with snail breeding. I've been correcting them in my game as I come across them and wanted to make you aware.

1) In mansion.gd you are comparing an INT to a STRING when checking the consent. The call is made when you click the "Breed Snails" button on the cattle's panel. Below is the section of code:

func _on_snailbreeding_pressed():
    if selectedfarmslave.farmexpanded.breeding.status != 'none':
        selectedfarmslave.farmexpanded.breeding.status = 'none'
    if selectedfarmslave.farmexpanded.breeding.partner != '-1':
        selectedfarmslave.unassignPartner()
    selectedfarmslave.farmexpanded.breeding.snails = get_node("MainScreen/mansion/farmpanel/slavefarminsepct/snailbreeding").is_pressed()
    farminspect(selectedfarmslave)

I corrected the fourth line to be a STRING.

2) It looks like you are not handling NIL values. This occurred when evaluating a person's fetishes, specifically eggs. The error popped up after setting cattle to be breed by snails. I resolved this by talking to them until they gave an answer on their preference of for the fetish.

3) The cook snails code overwrites the current value in globals.resources.food to the number of snail eggs cooked. In expansionfarm.gd (line 1267) changing the following corrected it:

globals.resources.food = snailresults CHANGED INTO globals.resources.food = globals.resources.food + snailresults

4) In expansionfarm.gd line 875 there is a variable which is not defined in globals. Removing the entire line corrects the issue.

var overstuffedmod = globals.expansion.settings.snailegglaboroverstuffedmod

5) When setting eggs to auto hatch the following error occurs on next day. Looks to be an issue with the incubators global variable being looped over. Since it would require knowing how the variable was initialized I was not able to resolve this one (just not wanting to dig that deep into the code).


I may have missed a few that I corrected last night but I think this is all of the errors I came across.

The forum is not showing the screenshot I posted for #5.

The error :

SCRIPT ERROR: dailyFarm: Invalid get index 'level' (on base 'String').

          At: user://mods/AricsExpansion/scripts/aricsexpansion/expansionfarm.gd:1249

SCRIPT ERROR: _on_end_pressed: Invalid operands 'String' and 'Nil' in operator '+'.

          At: res://files/scripts/Mansion.gd:1282

Looks like this is where incubators comes from, it's in globals.gd

yeah all of the resources tracked by the game (food, gold, etc.) are in resources in the globals file.

i noticed today if i bought an incubator then tried to use it i got a similar issue. however, buying the incubator, saving the game and then restarting seemed to fix it. again it seems like the object is not initialized (at least that is what i would guess with other languages I have worked with). gdscript is not the best language and the lack of error handling (along with other short comings) really makes proper code design impossible

Yeah, you're probably right, I've never used Godot myself so gdscript isn't something I know a lot about. At least restarting helps with the incubators. Was it just auto-hatch that was throwing errors? I'll try it myself once I get a snail and make sure it gives the same thing lol

no it was  anytime an egg was assigned to be hatched

Remembered one more. In epansionfarm.gd (line 437 I believe) one of the the function calls 'checkFetish' is 'checkfetish'. Simply correcting the case resolves the issue.

I added in and/or fixed the errors reported in v0.9.4. Thanks so much for your feedback, help, and tracking down/fixing those errors as well. It is greatly appreciated.

The only one I was iffy on was where the 2nd reported issue was. Is there an error code with it? Or was that related to the checkfetish (as that was what was checking oviposition)?

I'm sorry but I don't remember where that one came from. It appeared to be caused by the oviposition fetish variable  in the person object being NIL (error basically said it was comparing a STRING to a NIL in an IF statement) . But looking at person.gd I see you are defining that variable as "none" when it is created. So unless the code overwrites the "none" value with NIL at some point I'm not sure what the root cause might be. Is the value reset to NIL when you ask them about the fetish and they refuse to talk about it (the whole "Eww I can't talk about that")?


I also have to compliment you on how responsive you are to bugs. I'm a software developer and I'm not always this responsive to my users LOL. Anyways, great job.

I really appreciate that! It’s nice to be noticed when you put in effort!

Regarding the Nil, the only thing I can think is either the person didn’t pull correctly OR it was regarding the checkfetish instead of checkFetish

Hey Aric, thanks for all the work! I've only had time to play a little bit so far but it's great. Only bug I've personally found so far is it seems like slaves do not actually cover their chest at the end of a day, it just prints the message as if they did.

Also, what is involved in asking for livestock consent? The option isn't showing up at all for me, not sure if I just need to make more progress. I have the farm and a manager but nothing else yet.

The livestock consent should show up under the Consent option after the very last farm quest has been completed (stage 4). However, as that can get confusing I'll lower it to when the farm is first unlocked at stage 3 in v0.9.4. Thanks for pointing that out!

Regarding the covering their chest, I did find that it was covering an invalid selection (tits instead of chest). Fixed in v0.9.4

Thanks for the feedback!

Ok, gotcha, I def just hadn't gotten far enough for it to show up then. Thanks!

No worries, that is confusing which is why it needed to be changed. Same thing on hyperlactation potion. I thought farm quest was 3 and the unlock was 4 but 3 is the actual unlock. Thanks for bringing it to my attention!

So I installed 0.93, deleted the backup and started a new story mode game but  I can't talk to my slave.

This was the error that appeared:

ERROR: Node not found: Label
   At: scene/main/node.cpp:1382
SCRIPT ERROR: dialoguebuttons: Attempt to call function 'set_text' in base 'null instance' on a null instance.
          At: res://files/scripts/Mansion.gd:1831
ERROR: Node not found: Label
   At: scene/main/node.cpp:1382
SCRIPT ERROR: dialoguebuttons: Attempt to call function 'set_text' in base 'null instance' on a null instance.
          At: res://files/scripts/Mansion.gd:1831
ERROR: Node not found: Label
   At: scene/main/node.cpp:1382
SCRIPT ERROR: dialoguebuttons: Attempt to call function 'set_text' in base 'null instance' on a null instance.
          At: res://files/scripts/Mansion.gd:1831
ERROR: Node not found: Label
   At: scene/main/node.cpp:1382
SCRIPT ERROR: dialoguebuttons: Attempt to call function 'set_text' in base 'null instance' on a null instance.
          At: res://files/scripts/Mansion.gd:1831

I've already tried just playing with this mod but the problem is still persisting. Did I do something wrong?

It definitely doesn’t seem to be installed right. Just to clarify, you 1) Deleted the backup folder, 2) Overrided everything with the files in Important, 3) only started the game after it was all overrided and the new files were there, 4) Activated the mod in the mod panel, and 5) don’t have any other mods installed (at least during setup)?

(+1)

Nvm I was just tired and keep the wrong files when moving them to Strive.

Hi Aric, I'm looking forward to trying out the new update and seeing what i find. currently having an issue when installing anything else besides arics expansion.
These pop up when any button is pressed except for the mods button.


the game seems to work fine at the start but when i add the "anyrace" mod, this is what come up. also does the same with constants and random portraits mod as well.

I've followed the install instructions and started a new save, saved at the mansion then restarted. All works fine until i try adding any other mod, it also prevents the warning message from popping up and goes straight to the main menu.

Love your work and I look forward to helping out in this amazing mod.

Just to clarify, it is all working without the other mods? Just with the Ank Bugfixes I added a looot of files and functions that are touched to patch vanilla Strive (not to mention all of the new changes). I think any mods like any race are going to have to be re-checked for compatibility. Constants has always been iffy on compatibility.

The only ones I know work (because I use it myself) are randomportraits and delayed portrait loading. However they both have to be fully uninstalled/deactivated prior to installing Aric’s and only reactivated after Aric’s is up and going. They have to be below it on the mod panel to load afterwards

works perfectly with constants now, but it has to be after your mod. I'll have another look at any race to see if i can get it to work and report the bugs that pop up

(1 edit)

found a new one for you. Started new save and can't select any text for the slave.


Think this one is also related to the issue of not being able to talk to the slave as slave shop isn't showing any personal text for the purchasable slaves.

I don’t think it is installed correctly for you, those errors are definitely indicative that it’s not in there correctly. I would recommend either starting over and following the installation guide carefully (possibly on a freshly extracted strive if you want to be extra safe). All other mods need to be deactivated prior to installing Aric’s too so there isn’t a conflict on install

I didn't have it installed correctly, i made a fresh extract and reinstall. the step where you delete the backup file, i messed up the order but it's all working properly now.

Glad to hear it! I hope you enjoy!

I can't find the consensual livestock option anywhere.

"The livestock consent should show up under the Consent option after the very last farm quest has been completed (stage 4). However, as that can get confusing I'll lower it to when the farm is first unlocked at stage 3 in v0.9.4." -AricTriton

That is the problem, in the consent menu there is no option related to that.

Will be fixed in v0.9.4

There is one final quest stage related to the farm and it will show up after that’s complete, but in v0.9.4 it’ll automatically show when the farm is unlocked

Love the mod, really inspires me to mess around with the code too.  Here are 3 bugs so far this playthrough should you choose to address them at this point.

1. Lactation gets text displayed for giver and taker for some reason:


2. Similar for penis size:


3. Ok, this doesn't really qualify as a bug, it's more of a typo:

in newsexsystem.gd :
###---Added by Expansion---### Incest, Tearing, and Swollen tracking
#Orgasm Variable Text
text += i.person.dictionary(str(globals.randomitemfromarray(['manages to get on $his names and knees','is on $his knees','manages to squat','weakly stands up']))) + i.person.dictionary(" from the ") + str(globals.randomitemfromarray(['floor ','ground ','fluid-soaked floor ','fluid-soaked ground ','stained floor ','stained ground ']))

should be as follows  ('names' should be 'hands'):
text += i.person.dictionary(str(globals.randomitemfromarray(['manages to get on $his hands and knees','is on $his knees','manages to squat','weakly stands up']))) + i.person.dictionary(" from the ") + str(globals.randomitemfromarray(['floor ','ground ','fluid-soaked floor ','fluid-soaked ground ','stained floor ','stained ground ']))

Cheers man, you're awesome.

Awesome, thanks for the feedback and catching those bugs! There is something weird about the way that Strive’s sex menu handles multiple partners, unfortunately. Do those same grammatical issues happen with  just 1 partner too?

The 1 on 1 works fine for sex but on nipple sucking it applies the wrong giver/taker (I'm not sure which is which in the code for this).


Got it. Everything but the 2+ people in sex is fixed in v0.9.4

Noice!

Hopefully someone can explain something to me. AricTriton is often explaining, that certain things are linked to the 4. stage of the farm. But i cant figure out how to get there. Does someone have an Idea about how to do that?

I know sandbox sets it as stage 4 but will have to dig around for any sort of quest code that sets it too. I will be trying to put everyone back to stage 3 though

So I don't know if this is a bug or something else but when I wen to my character page and 'Set Body Image' so I can reset my body image (because of the random portrait) this is what happened:


That’s a new one. Any other mods installed? And if you restart the game then hit Portrait instead, does it pop up as normal? I’d suggest hitting portrait then select “set as both” for now

(+1)

I don't have any other mod installed in fact I just installed the whole game and I installed your mod step-by-step  and if I go to the 'Change Portrait', it works fine (I also tried restart the game and then first try the portrait then the body and a few other combination but the same ting happens ).

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