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A jam submission

God's Specimen BoxView game page

Show me the shape of the human heart
Submitted by IristoId (@iristoid), Haru (@hannatokki), Puddor (@puddorgames), tofurocks, VisuStella (@visustella), Archeia, shira (@shiramiya_) — 1 hour, 10 minutes before the deadline
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God's Specimen Box's itch.io page

Results

CriteriaRankScore*Raw Score
Category: Cinematography#244.4294.429
Category: Voice Acting#264.1434.143
Story#354.4294.429
Visuals#404.6434.643
Category: Music#424.2864.286
Overall#724.1434.143

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Content Warnings
Strong Language, Mentions of Drug Use, Flashing Lights / Eye Strain, Mental Health Institutionalization, Religious Symbolism and Demonic Ideologies, Themes of Manipulation, Confinement, and Abuse

Log Line
Strip bare their souls and show me the shape of the human heart.

Team Credits & Cast
https://iristoid.itch.io/gsb

Was your submission created with Visual Novel Machinery?

No

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Comments

Submitted

Very interesting. The art and UI are very pretty! I really like the history UI! The UI is animated, but maybe too animated in some parts, like the options. I was trying to adjust the volume (Rais and the blonde girl's voices are kinda small), and the menu's blink is kind of distracting. I like the story and the system! The sinners are unique and they have something going on with them. I feel like I need to keep them all. The VAs are on point too. 

But uhh, actually, I found some bugs.:

  • When starting a new sinner after Rais somehow the screen is blurry, so I couldn't really see the sinner's file (Niko and Ajax, Harin and the other one are fine). 
  • Error exceptions. Well, it can be safely ignored.
  • So, on my first playthrough, I did Ajax after Rais. After finishing Ajax (I kept him), somehow it went back to Rais' choices again before sinner selection (Ajax wasn't in the choice), and then I played Niko. After my 9th day (2nd day with Niko, I think), the story won't progress and it continued the day countdown instead (I waited until like day 263).
  • On my second playthrough, I did Niko. I think Niko's day 6 and day 7 are switched. I got the options to decide what to do with him like 3x. Kept him and back to Rais scene. After that, I chose Harin. Unlike the other two, it went back to the title screen if I kept her. So, I detained her and went for the blonde girl, but I was stuck with 3 hearts. Since none of those could be unlocked, I couldn't proceed.

Still, it's understandable with the time frame. Good job for the team!

Developer(+1)

Thank you so much for playing, your kind words and your understanding!

The bug reports are also appreciated! We are working on making the flow of the game much better with the next update!

(+1)

I'm currently playing this game right now and its very intriguing. However, there are some bugs on the last lock on Noeme where both options lead to an error that states the following:

It doesn't affect my gameplay much but I hope it can be fixed!!

Developer

Thank you so much for playing!!

We are hard at work squashing those bugs as soon as possible!

Submitted(+5)

This game absolutely excels in its writing! The characters and the worldbuilding is very intruguing and it leaves me wanting to learn more. The visuals are absolutely GORGEOUS and the OST are a jam! The gameplay is overall fun and I truly love its concept! This project is just brimming with ambition and passion, I'm very much looking forward to the next update! Thank you for all the team's hard work!

Developer

Thank you so much for your kind words!!

We did have lots of ambitions running into this project and we hope to spruce everything up very soon! We have a lot more to show!

(+2)

Interesting story, world-building and concept. The art as well as the presentation of the ui and game functions is very polished and fun to play within. However the overall experience is much dragged down by lack of polish performance-wise. Many, many bugs, many of which related to progressing character paths, which can be very disheartening and annoying. Aside from that, no matter the amount of fiddling with audio settings the voice acting of alot of the cast aside from the one you play as and our boss, so to speak, the name escapes me, is so very quiet. Barely audible at all

Developer(+1)

Hi there, thanks for your feedback. Most of the team is taking a well-deserved break before diving back into heavy bugfixing, and we're aware of performance issues, script-flow bugs that can cause character scenarios to break, and the voice volume issues. We hope to address these with our next update.

If you have the time, would you be able to share the OS and specs of the device that you were playing on? I plan to implement a toggle that allows players to turn off the video animations and would like to gather information for a recommended minimum system requirements. Thank you again for playing!

Submitted(+2)

Love the voice acting and effects you used in the game! Amazing character designs as well. I dig the psyche-locks mechanic.

Developer

Thank you so much!! We hoped to make the visuals worth looking at and we are glad it turned out alright!

Submitted(+2)

Really fun story! I enjoyed the concept a lot. I'll definitely play again when the game gets updated!

I encountered some bugs during my playthrough which made me restart a few times. This included visual bugs and dialogue from a previous interrogation suddenly appearing. 

Developer(+1)

Thank you very much! We’re so happy you enjoyed it <3 We’ll try to push a fix as soon as possible!

Submitted(+2)

This game has so much style!! It was a treat to play. The interrogation segments, and the worldbuilding in general are very well done!

It was also very cool to see a different side to October's music than what she made for my team ☺️ The soundtrack really brings the game to life!

Developer(+1)

Thank you very much! We’re glad you enjoyed it! October is such a sweetheart and amazing composer to work with!