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Tower of Friends's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #32 | 4.382 | 4.800 |
| Creativity | #361 | 2.921 | 3.200 |
| Enjoyment (Best Game) | #486 | 2.373 | 2.600 |
| Story | #498 | 1.826 | 2.000 |
| Horror | #579 | 1.826 | 2.000 |
| Sound Design | #728 | 1.278 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Unity
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Comments
I like the aesthetics, but I don't really like the jump controls.
Interesting visual, I would like to see development
Positive: cool game, depressing atmosphere, normal controls. Cons: the interface sucks, I would have done better heh
Amazing level design and smooth gameplay. Great platforming. No sound and VFX tho. Keep going
the vibes are so sick, im such a sucker for this aesthetic and 3d platformers. the animations are rly sweet too, love the death anims. i was seriously losing it tho when 25% of my jumps got eaten ngl 😭
Aside from the weirdly cute aesthetics, there isn't much being provided here besides that, unfortunately. This felt a little more like a proof of concept rather than a game demo. There doesn't appear to be any sound, and accessing settings from the pause menu doesn't work.
With that being said, I don't think there's a good way to rate this game accurately while still being fair, as there just... isn't much to rate. What I can say is that I'm interested to see where the project goes from here, though.