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Feedback on my Cosy Mushroom Game

A topic by BuddhaTheGreat created Oct 18, 2025 Views: 326 Replies: 3
Viewing posts 1 to 4
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Hello everyone,

I just uploaded Mushroom Tender, my first-ever game project, to Itch. It's a small semi-idle game about farming and selling mushrooms, with some mechanical depth in positional synergies, resource management, second-order products, etc.

I'm mainly looking for feedback on how the mechanics are functioning, the general vibe of the game, and balance. It's small and plays entirely inside your browser, so please do check it out if you have the time!

Mushroom Tender by BuddhaTheGreat

Hi BuddhaTheGreat,

I just played Mushroom Tender and really enjoyed it — cute, simple, and fun! 🍄 The bottled sunlight gave a great fantasy + RuneScape vibe, and the almanac with unlock-in-shop and find-on-adventures features makes exploring rewarding. I actually found it therapeutic and relaxing, and it was funny to see my mushrooms wilt when I left them alone too long.

Strengths: Cozy and charming with satisfying resource management.

Observations / Suggestions: For the long rectangular farm, maybe adding flowers, weather, or other visual touches on the sides could keep players entertained while waiting 15–30 seconds for mushrooms to grow, if they elect to just sit and watch. 

Overall, a really enjoyable first project — can’t wait to see how it evolves! :)

New Update dropped! v0.3 brings some significant QoL changes and two new mushrooms to play around with!

This was pretty good but I didn't really understand the progression path