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A jam submission

TEST HView game page

Submitted by avaris — 8 minutes, 19 seconds before the deadline
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TEST H's itch.io page

Results

CriteriaRankScore*Raw Score
Story#5211.7323.000
Aesthetics#5942.3094.000
Creativity#7541.4432.500
Sound Design#7781.1552.000
Enjoyment (Best Game)#8410.8661.500
Horror#8640.5771.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Godot

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Comments

Submitted

The game is pretty. I love the pixel art, i really respect the intention to drawn all the cinematic by hand.

The sound design is simple but great. 

But for the game part, aaaaaargh... I'm not a puzzle addict, and, to be honest, the second riddle is just so difficult, and if you didn't note the clues immediatly in a txt good luck to return to them with your movespeed. 

And for the last one it's simple, i cheated for every puzzle and even with that i didn't solve it (i found 8775)

I really wanted to see the end of the game, but i'm too bad for this. 

Also who have a labyrinth of chests of drawers in his house ???

Developer(+1)

Thanks for the feedback. I thougt that especially the second puzzle might be a little too hard for the players but i didn't really have the time to give it to someone to play test. For the last puzzle, you need to check the order carefully. And for the labyrinth, maybe a crazy person? 😉

Submitted

A lot of things to say: first, the game is quite pretty, The inclusion of animatics is awsome, it really shows that you want to tell a lot of things. The story seems basic, but it seems to works. Unfortunatly, the gameplay (espacially the puzzles) are super ultra hard. But hard I don't mean that there impossible, but it's really really hard to just solve half of the second puzzle for exemple. If you cut the difficulty in half, I'm sure it would have been way more enjoyable for everyone. But if that was your intention, display it more, because people who really enjoy this kind of hard conundrums.  Don't worry, the game isn't bad, it's just really hard x); good job!

Developer(+2)

Thank you, I didn't necessarily want to make them super hard, i just didn't know how to test the difficulty considering i knew what i was supposed to do. Hopefully the puzzle people will like it.  I'm glad you enjoyed.