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The Lord's Trials's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Usage | #11 | 3.130 | 3.500 |
| Visuals | #15 | 2.862 | 3.200 |
| Overall | #15 | 2.504 | 2.800 |
| Sound | #17 | 1.878 | 2.100 |
| Gameplay | #17 | 2.147 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What an ambitious concept for a game! I liked the variety in the puzzles, as well as the overall theming of the game. Nice usage of props and VFX as well, I liked the atmosphere of the god rays shining through the windows.
The statue room reminded me of puzzles in resident evil games 😂 I tried the original version first and almost figured it out, but I had the queen facing east (away from the King) and I had no idea where to orient the jester. Later, I got to the fourth room in the game (the one with the organ), but I think I missed a few notes and it wouldn't allow me to try again for whatever reason. I think you guys had a great start here, just might've have overscoped for the amount of time you had to complete this jam / could've used bit of design iteration!
I also couldn't quite figure out the second room's riddle. I think having a penalty for getting it wrong is a touch harsh, but also otherwise youd be able to brute force it. The first few rooms I saw look fantastic. Really well put together!
I can't parse the riddle in the second room at all. Really impressed by the randomized puzzle in the first room, though.