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TreatOrBeat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #80 | 2.623 | 2.833 |
| Controls | #84 | 2.392 | 2.583 |
| Accessibility | #87 | 2.160 | 2.333 |
| Audio | #87 | 2.083 | 2.250 |
| Fun | #95 | 2.083 | 2.250 |
| Overall | #100 | 2.215 | 2.393 |
| Originality | #102 | 2.160 | 2.333 |
| Theme | #103 | 2.006 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
Never Stop Learning
Put a skill tree in your game
The Friendly Ghost
Include a monster that's helpful to the player
Game Description
Punch stuff
How does your game tie into the theme?
The idea was different masks would grant different abilities/weapons but now it's just people with masks
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
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Comments
really like the audio, graphics, and theme of the game! I do think the spawn rate is too fast so they end up swarming you too quick to ever be able to get too many upgrades in but great work regardless!
Congrats on getting a submission in! Super fun style and nice animations.
The visual assets look nice. I like the animation on the fist. Mostly feels pretty nice and smooth, but a little more feedback on getting hit might be nice.
Putting the skill tree in the pause menu seems odd, and I wasn't ever told where it was. I'm also pretty sure it's not functioning as intended. The candy only updates after exiting the menu, so you can just but every upgrade at once.
Still, nice project.
Nice job with the visuals: menu, artwork, and in-game texts. Also the controls feel smooth compared to some of the other "survive the mobs" games in this jam I've tried so far.
When there are a lot of enemies punching, the punch sound effect feels overused. 2 things come to mind to help mitigate that: 1) randomize the pitch of the sound effect to be slightly higher or lower to give variety, 2) Maybe have the sound effect happen when it hits something so that it doesn't fire off as often.
Congrats on the submission :)