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A jam submission

Head HunterView game page

GWJ-86: Mask submission. RPG.
Submitted by Dimble (@CGagnier) — 1 minute, 43 seconds before the deadline
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Head Hunter's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#163.1433.143
Audio#273.2863.286
Controls#283.2863.286
Theme#283.5713.571
Overall#293.2963.296
Graphics#303.6433.643
Fun#403.0003.000
Originality#533.1433.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5-stable

Wildcards Used

Self Awareness

Include a thematic way of checking player stats

Game Description
Turned based RPG about defeating monsters and gaining masks. Highly suggest reading the game description to know how to play. 😅

How does your game tie into the theme?
You collect masks, and gain unique abilities!

Source(s)
N/A

Discord Username(s)
.dimble

Participation Level (GWJ Only)
4

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Comments

Submitted(+1)

Nice mechanic. Great implementation of a turn based system. Felt solid and well paced. Animations made it feel complete. Really cohesive experience. I'm going to second iLLe's opinion where it felt like a megaman'esq boss selection. Always a good thing. Great work on this one.

Developer

Hey, sorry for the late reply. But thanks for playing my game and leaving such a nice comment! Take care :)

Submitted(+1)

The idea is really cool and interesting and it was fun to find out the mask mechanics. The centipede was pretty strong but with the 2 masks i was invincible by poisoning and armoring infinitely :D he just slowly died and never got past my armor :D

This reminded me a bit of megaman, where kill order of the bosses was important too.

My kill order was manticore, scarab, centipede.

The pixelart  is great and the gameplay is fun.
Great Game :D

Developer(+1)

Hey, sorry for the late reply.

I finally went to see megaman boss systems. I had only played it a long time ago and wasn’t aware that the order of fights mattered!

Thanks for your nice comment, and for playing the game.

Cheers!

Submitted(+1)

I thought the pixel art was so cool and charming, and loved the monster designs! It took me a minute to figure out how to equip the masks during battle, but once I did I was unstoppable. I just wish the game was a bit longer - I was having fun!

Developer(+1)

Most of the pixel art is from https://craftpix.net/, so I can’t take credit for that. Thanks for the feedback, I lacked time to add a proper tutorial, I changed the UI at the last hour, and could have moved the masks on the bottom for consistency.

Thanks for playing and leaving a comment!

Submitted

Thought this was very cool! found it a little easy but I really loved the idea and the art a lot

Developer

Thanks for playing! Yes, I was scared to make it too hard, I could’ve ramped up the difficulty a bit more with the scaling system.

Thanks for leaving a comment.

Submitted

The art is A+. I am assuming you did all the art(I am impressed)(I can't art at all). As I have mentioned before auto battlers at my thing but if implemented correct I don't mind.

Well done!

Thanks for creating and sharing!

-JF

Developer

Thanks Jake, I didn’t do all the art, not even most of it as mentioned in the credits on the page. I wouln’t have had time for it otherwise haha! Next jam I’ll challenge more myself on that side.

Thanks for your comment, and for playing the game :)

Submitted(+1)

The Combat system was interesting. do wish there was a bit more complexity. But altogether this was fun!

Developer

I wished I would’ve had more time to fully expand on the complexity, but some systems took longer than planned. Thanks for playing!

Submitted(+1)

That was a fun little turn based combat - quite simple but I enjoyed the art and the feel 

Developer(+1)

Yes, I wasn’t able to implement more effects/abilities to increase the tension.

Monsters were supposed to have special attack each 3rd turn, I think it would’ve added strategy on deciding when to equip a mask and when to attack.

Thanks for playing and leaving a comment 😊

Submitted

Fun game! The last monster and I both died at the same time lol 

Developer

Omg! I didn’t test that case, it wasn’t supposed to tick the poison if player was dead.

Nevertheless, thanks for playing and leaving a comment. Glad you enjoyed it 😊