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Twisted Route's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #145 | 2.500 | 3.750 |
| Fun | #220 | 1.667 | 2.500 |
| Aesthetics | #226 | 2.000 | 3.000 |
| Overall | #228 | 1.667 | 2.500 |
| Theme | #242 | 1.500 | 2.250 |
| Mechanics | #249 | 1.333 | 2.000 |
| Sound | #257 | 1.000 | 1.500 |
| Story | #258 | 1.000 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
no
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Comments
Hey — I just played your jam entry and really enjoyed the concept and atmosphere in your game. The blend of mechanics and tension works well, and the visual design is engaging. One suggestion: adding clearer instructions or a brief tutorial could help new players understand the objectives faster, and maybe some feedback indicators for key actions would improve the overall experience.
If you’d like, please check out my game and rate it: /jam/gamedevtv-halloween-jam-2025/rate/3971977
— thanks so much and best of luck in the jam! 😊
Music slaps.
Nice idea, though hitboxes on ghosts are too big in my opinion. You should be able to touch them a little bit without registring hit.
Playing with controller feels much nicer compared to keyboard and mouse. Also I find out that using arrow keys changes camera angle to follow steering but A and D don't.
Sound effects wouldn't hurt, some ghosts can howl every now and then. Also would recommend adding check to player's direction, I've tried turing around right at the beginning and just went off the stage)