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A jam submission

About FaceView game page

Submission for Godot Wild Jam #86-Masks
Submitted by Partheas, MattTheWaz, JSunontheleft, Nefarox, RedcoatsRevolt — 13 minutes, 51 seconds before the deadline
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About Face's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#613.0093.250
Controls#632.6232.833
Accessibility#682.4692.667
Audio#742.3152.500
Fun#792.3922.583
Overall#842.4582.655
Originality#902.4692.667
Theme#1051.9292.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5

Wildcards Used

The Friendly Ghost

Include a monster that's helpful to the player

Game Description
Explore an AI-controlled sci-fi world.

How does your game tie into the theme?
Masks give you different abilities.

Source(s)
N/A

Discord Username(s)
Partheas, RedcoatsRevolt, MattTheWaz

Participation Level (GWJ Only)
3

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Comments

Submitted

i think i beat it. I killed the last boss and it brought me back to the main menu.
I also think there was nothing to interact with, but i could be wrong.

The controls were good and the attack felt good too. it just needs a bit more feedback when doing damage or getting damaged.hit sounds and miss sounds maybe.

Short but sweet entry. Good Job :D

Submitted

I really didn't understand what I was supposed to be doing - I couldn't find anything to interact with in the first screen at all - and I didn't seem to be able to do anything with the tv that was following me - then I found a robot? who kept killing me?

I did like the art work - the cover pic was fab and the in game graphics were great. Movement was nice feeling and I enjoyed running around. Perhaps a tutorial or a small writeup giving me some direction at the beginning would be nice. But it might just be me who needs their hand holding!

Submitted

Solid base game here. As others have stated a bit confusing, I wasn't really sure if I was doing damage. When my character reset to the bottom of the screen did I die?

A little bit of polish and some extending could really bring this title to life.

Thanks for creating and sharing!

-JF

Submitted (1 edit)

I think you have a solid base for a great game. Your tilemap looks good, it sells the "AI futuristic vibe" of the theme.

However, I didn't see the theme implemented (other than the main character has a mask) the screen has no hint UI, no health bar, my companion ended up being the main boss? I was a bit confused, I didn't know if I should hit her or protect her. I mean, it's a jam, I wouldn't be too picky, the controls feel great, the art is good, it just needs a little polish, maybe dialogs between you and the screen girl (explaining what's happening) and you got a game.

Oh, and I nefer found out how to use the "interact" key.

Stoll, good job so far, keep it up, polish the rough edges and you have a game!

Submitted

Cool vibe! I felt like I was doing something wrong, though, because I couldn't get past the first "boss." It took me a while to understand that I had to use "space" to attack enemies. And I tried using "E" to interact with things, but I couldn't find anything to interact with.

Could you potentially add some hints to your game page? It also seemed like there was going to be some sort of mask I could use, perhaps after the first boss, but I gave up after a several tries.