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Glyphfall's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #10 | 4.385 | 4.385 |
| Gameplay | #26 | 3.308 | 3.308 |
| Overall | #30 | 3.474 | 3.474 |
| Audio | #32 | 3.154 | 3.154 |
| Fun Factor | #33 | 3.231 | 3.231 |
| Special Object Implementation | #34 | 3.692 | 3.692 |
| Visuals | #46 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The core gameplay mechanic involves changing the direction that gravity pulls a pen as a way to draw on a canvas in a box.
The core mechanic involves shifting the gravity that affects the pen.
The pen and drawing on the canvas is how the player wins the game.
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Comments
like others said: very original - I don't think I've seen anything like this before! I wonder what this game would evolve into if you kept working on it!
Fascinating idea + control scheme, I don't think I've ever seen anything quite like it.
I really wish the randomized elements weren't in the game, though... I really wanted to replay the same configuration I had to see if I could get faster times with less mistakes. I got a perfect score on one of the boards I was served, but only because I rolled a configuration that made the board not rotate at all.
Great entry regardless!
Cool idea! I like how the pen has to be controlled by your changing gravity!
A great challenge, and lots of fun :)
I think there should be a cooldown for the Space key, since you can just spam it and focus on getting the pen in the right position.
Cool game, I managed to win twice!