Play game
SOUL SEEKER - Reclaim your Soul's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #216 | 1.732 | 3.000 |
| Mechanics | #218 | 1.732 | 3.000 |
| Overall | #233 | 1.540 | 2.667 |
| Sound | #237 | 1.347 | 2.333 |
| Aesthetics | #243 | 1.732 | 3.000 |
| Story | #246 | 1.155 | 2.000 |
| Music | #256 | 0.962 | 1.667 |
| Theme | #262 | 1.155 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Dungeon Tileset: https://raou.itch.io/dark-dun / Character: https://penzilla.itch.io/hooded-protagonist / Ghost: https://pop-shop-packs.itch.io/ghost-pixel-asset-pack
Leave a comment
Log in with itch.io to leave a comment.







Comments
I always love seeing other Godot games in game jams! This played like a speed run through a Metroidvania. It was a really interesting concept. The controls felt really good on a controller.
My biggest complaint was the music. It was so strident at parts and so loud that it interrupted my concentration - and since timing the jumps and dash was difficult enough, I sometimes just waited for it to be over before moving again. The levels themselves were very punishing, and it took a lot of replays to get through each section after the first couple lanterns. One missed jump meant starting all over and that ruined my enjoyment after a while. I think it has a lot of potential though.
Really nice start.
An audio cue for player's soul draining could be a great improvement for the player experience (I realized I could have also added that for my game because it's a very similar mechanic), and I think more props, objects, and variety on the map would be a great addition as currently it feels empty and same on everywhere.
Both are at the very top of future updates! Thanks for playing!