The art direction is awesome! The scratchy analog horror-esque monotone art gives the game a creepy atmosphere. The difficulty of the game is a bit unforgiving though, and coupled with the fact that the difficulty never changes or there aren't any variations to the gameplay as you progress really makes the gameplay feel a bit tedious. Also, being able to change the input map would be nice, I personally would prefer WASD and arrow keys over 1234 and HJKL .
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Just Parry's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #22 | 3.812 | 3.812 |
| Originality | #28 | 3.438 | 3.438 |
| Theme | #45 | 3.250 | 3.250 |
| Overall | #48 | 2.946 | 2.946 |
| Controls | #57 | 2.812 | 2.812 |
| Fun | #67 | 2.562 | 2.562 |
| Accessibility | #71 | 2.438 | 2.438 |
| Audio | #76 | 2.312 | 2.312 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Game Description
JUST PARRY! is a fast-paced endless game focused on achieving the highest score possible. Your goal is simple: switch your mask to match the one displayed next to the enemy, then press the key shown above the mask to successfully "parry" and be able to deal damage. If you press the correct key but don’t switch to the matching mask in time, you will be able to block the attack but won’t damage the enemy.
How does your game tie into the theme?
We thought of the idea of "you need to match the mask to kill the enemy," and we think it sounds cool, so we go with it!
Source(s)
N/A
Discord Username(s)
@Snowk @Akito @shunna
Participation Level (GWJ Only)
1





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