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A jam submission

Slime GuzzlerView game page

The slimes are coming, get your Guzzle-Bow ready and take them out!
Submitted by Jona Marklund (@Gruckel), OlssonDev — 3 hours, 7 minutes before the deadline
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Slime Guzzler's itch.io page

Team Name
Slime Guzzlers

Game Name
Slime Guzzler

Link to Gameplay Footage
https://youtu.be/d9jACNueSWU

List any content that was created before the jam.
The mesh of the main character and its armor were made for an ArtStation challenge (not the armaments), its leg animations are adaptions of the Epic Top Down example, the debris rocks are remade versions of Quixel stones. Some old custom Shader Material Functions were migrated and adapted to the game.

The game was made using using Oscar's C# plug-in, but the code is all from scratch.

Gameplay Instructions
Use W/A/S/D to move, Spacebar to Dodge, LMB to Shoot and RMB to Guzzle Slime. RMB to empty the Slime into the receptacle and F to enter the shop.

Which Engine version did you use to create your entry?
5.6.1

What platform is your game built for?

Windows

Which Theme did you created your game based on?
Here We Go Again with a hint of Running Out of Space (see later Waves).

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Comments

Submitted(+1)

Looks like fun gameplay. I like the visual style!

Developer

Thank you, it was a lot of fun to develop the art for this one!