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A jam submission

The Delve 2: The SpreadView game page

It was supposed to be a prank.
Submitted by Figerox Studios (@figerox) — 1 day, 19 hours before the deadline
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The Delve 2: The Spread's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#1143.2503.250
Story#1353.1353.135
Sound Design#2013.2313.231
Aesthetics#2223.6733.673
Enjoyment (Best Game)#2653.0773.077
Creativity#2893.1353.135

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Unity

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Comments

Viewing comments 40 to 21 of 43 · Next page · Previous page · First page · Last page
(1 edit)

Great game! Would of loved a bit more lore but also this map is huge and honestly, the forest part is really nicely made! Jumpscare was fun too! 

Submitted(+1)

Today I learned that I SHOULD NEVER go into the cave, cause I will get lost lmao.

These damn kids attracting these damn monsters. I had fun playing the game, and sometimes it did scare me, but it was definitely a funny horror game. It gave me the vibes of those older campy horror movies and that is just perfect lol. Peak voice acting also. Looking for those bastards inside the cave was a little annoying.

Submitted(+1)

Best voice acting I’ve heard in the jam so far!

Submitted(+1)

sometimes i get annoyed by 'battery-drain' type management but i think you struck a pretty good balance with the flashlight & flares! also pretty impressed with the sound design & mixing, unobtrusive when it needs to be and gives you the information you need. i did wish the terrain was slightly easier to navigate & that there was a bit more variety in the cave-maze just to be able to orientate yourself a bit more.

good job!

Submitted(+1)

Really liked the tongue-in-cheek humor in this, it's a little bit like Evil Dead movies in that regard.

Submitted(+1)

Awesome game! Love the voicelines, the overall aesthetics, monster design was nice, really liked their sfx. Intro and ending cutscenes where great as well. The cave was fun to explore because I usually have a good sense of direction but I kept running in circles and scared of the battery running out. As soon as the character said "something could sneak up from behind" I got paranoid and couldn't stop turning around every 5 seconds lol. Great atmosphere. Oh and I also loved the flashlight focus thingy. Only thing I didn't like as much was the gun, it was kinda underwhelming after that badass dialogue and the mood it set, in terms of feedback and fx. Going for the mosnters was so fun tho, I got scared when I ran out of ammo and they immediatly started chasing me (reload was kinda weird as well).

Though all the details I mention are completely understandable since this is a jam, the game overall was awesome of course! Congrats and awesome entry <3

Submitted(+1)

Such amazing voice acting, the voice and intonation are sooo good! The shaders are great, the visuals are stunning, and the mechanics are top-notch. Everything feels so well done! Thank you for this experience

Submitted(+1)

That was a really good effort! Was happy to see some cutscenes and the voice acting! I got up to the shooting part and spent a good 5 minutes wandering around but couldn't find the 5th one for the life of me! 

My only real complaint was trying to leave the cave after a while got tedious and I did not find it scary anymore.. Then having to go back into it again just got a bit annoying xD  But otherwise really good :)  

Submitted(+1)

DAMN THAT WAS A GOOD ONE, the starting ambience really got me scared, and the shooting sequence got me rilled up(sadly i'm a shitty shot so i couldn't hit a single bullet), but i guess the lantern could last slightly less tbh, really cool game, i hope someday to make something like this!

Submitted(+1)

Cool game with retro-psx style graphics.  I liked the concept of widening and narrowing the flashlight beam. The collisions on the cave entrance blocked me for a minute as I thought I had gone the wrong way, but just needed to run at them. Shooting was a little iffy but after a couple of retries I got the hang of it. Great job though!

Submitted

Post-QA!!

Voice acting very clean, game asset really nice, I’m surprised theres invis wall >:)

Flaws only on bullet not enough even if my cross hair on the monster and i die too easily but thankfully checkpoint on car :D

Nice job team!!

Submitted(+1)

This checks off all the boxes with the bug fixes and patches applied since day 1! Super strong execution here on just about all fronts. The only part I found frustrating was with the collisions in the cave. If that was meant to be frustrating to better represent what it's like to go spelunking, then I'd have further exaggerated the obstacles cause it felt like I was getting tripped over the smallest of rocks and pebbles. Really awesome experience from start to finish regardless though. I'm never going into another cave ever again.

Submitted(+1)

Nice Game Man 

Submitted(+1)

Great atmospheric horror game with really great voice acting! Although it take me quite some time to navigate the cave and kill all the monsters, though, but I was having blasting those creatures!

Submitted(+1)

Very spooky until it isn't, but in a good way >:D The cave exploring was actually pretty tense, even though I personally don't have claustrophobia, I could still tell that the environment was kinda making me on edge. The moment, however, when I get the weapon turns the game into something else entirely. Maybe I was the monster all along? Who knows? Either way, Great Game!

Submitted(+1)

That was a lot of fun, you captured pretty well the claustrophobic feeling of exploring a cave. The flares were a good addition to a level design like this. Props of the VO and the monster SFX, which at first made me laugh, until they stalked me for sevaral minutes and became very haunting. That last gameplay segment was great too, especially after everything the player's been through. Getting stuck on small rocks was probably the worst part and caused me quite a few unfair deaths. Awesome work overall.

Submitted(+1)

I love the feel and look of the game and the dialogues are well done! The maze was pretty confusing once the light runs out and one wrong turn with no light will mess up the sense of direction! In terms of real dangers of cave diving you we were to pull it off nicely!
Gameplay - Youtube

Submitted(+1)

Like you said, this is the game of 15 minutes!!! Jk, lol. The story and graphics make an amazing combination for gameplay and atmosphere, jumped out of my chair a couple of times I can't lie lol. Amazing submission, thank you!

Submitted(+1)

Very cool ,compact story/game, I felt like Axel in the Journey to the center of the earth book when he gets separated from the group and wanders blindly through caves for a week in darkness lol. Going back in to kill multiple monsters felt a little tedious and ctrl (what I assume crouch normally would be) shoots which fried my gamer brain who wanted to crouch to get past rocks. I also completely nuked the games performance by turning shadows on the highest setting and not restarting <- My bad maybe limit the game to one shadow setting or it's just my PC? (7800X3D CPU & RX9070 GPU) also can't pause to change settings in game so I couldn't figure this out without restarting. The cave system design is this and I'm a little curious how it was done, enemies felt a little dumb and it's easy to get lost which I think is the point. Anyways I enjoyed my time and I might edit down and post my reaction (if the bad performance footage isn't too bad lol): 

Submitted(+1)

One of the games of all time

Viewing comments 40 to 21 of 43 · Next page · Previous page · First page · Last page