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Soundweaver's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #7 | 4.458 | 4.458 |
| Enjoyment (Best Game) | #77 | 3.625 | 3.625 |
| Sound Design | #140 | 3.375 | 3.375 |
| Aesthetics | #155 | 3.875 | 3.875 |
| Story | #223 | 2.750 | 2.750 |
| Horror | #573 | 1.833 | 1.833 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Godot
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Comments
I didn't think I'd enjoy yelling at random passersby so much, and yet......
It's an original and strange concept, but above all, it's super hard x) Maybe I have a problem with this type of gameplay, but I swear I tried 25-30 times to get the last sound right.
The art direction is very charming, it was nice.
Nice little idea with great pixel artwork, I just wish I could discard a sound wave if I accidentally scared the same person twice.
The idea of combining people's screams is novel, but honestly, it can't progress without looking up the walkthrough. It would have been nice if you could solve it within the game itself. Still, I'm glad you posted the walkthrough on the game page, so I didn't quit halfway and enjoyed playing it.
Very unique and it's executed very well. The art style suits it for what type of game it is and I cant get enough of our guys little "oo". The only problem I had was needing to control which soundwave to switch two with the space bar when it was more than two, I think I would have been able to understand it better if it was with the arrow keys or something instead of it switching in an arbitrary direction that you didn't know, it just made it a little frustrating. Great game though and I'm really surprised it isn't getting more attention with it being one of the higher quality games in this jam, great work!
Oh, please, rate this new one game /jam/scream-jam-2025/rate/3962987, everyone must go from one game to another to be a visible...