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Skandra's Scrambling Sorcery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Body | #3 | 4.200 | 4.200 |
| Mind | #4 | 4.200 | 4.200 |
| Overall | #4 | 4.200 | 4.200 |
| Heart | #6 | 4.300 | 4.300 |
| Soul | #7 | 4.100 | 4.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun TD! Feeding enemies back into my towers was neat, I liked keeping an eye on the recipes (do they do anything special when you fulfill them though, or are they just 'tips'?) and fun art too.
If you have all the right pieces on one tower, for exmaple (stone, skeleton head, zombie chest) you can upgrade that tower to a more powerful one.
Love the upgrade system in this. It works into the necromancy theme really well. One recommendation I’ll make though is improving the upgrade feedback. There’s no way of knowing how stats are affected by crafting a new kind of tower. Led to me making some bad upgrades that left towers out of range from where I placed them. Maybe when dragging parts onto the diagram, and before dropping them in, the range indicator and stats could update to show what would happen to it. Really excellent tower defence though. Had a blast playing it.
Thanks for the feedback! We will definitely keep this in mind. I assume you are talking about the dagger tower there :/ , that is defenitly an annoying way to learn about this.
decent game, felt satisfying seeing the big boulders destroy the enemies
Thanks for the feedback! :)
Solid Tower Defense game. Never really got the hang of how upgrading worked, and I think the game is a little too stingy with energy so that it takes forever to add towers. Wish there was a mechanism to remove/sell towers so I could build them in a new location because I messed up placement and was just stuck with it. Overall, great work and I played it for quite a bit.
Hi, thanks for the for the feedback. Scrapping towers is something we discussed, that we will probably implement in the future. We are gonna have to see, how we change the feel on building new towers, as the balancing is currently attuned to that pacing. But I defenitly see that.
I hope you saw the mechanic of scrapping items for souls though.
Again, thanks for playing and have a great week ^^
Really cool mechanic ^^
Tower defense and crafting upgrade XD
and I also like the overall vibe of the game
really cool XD
Thank you very much, we might continue working on it :D
5 stars. high-quality game
That means alot thank you
I like your game! It's kind of addictive and a lot of fun, just like a tower defense game should be. ;D
Thanks a lot, I am glad you liked it :D