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A jam submission

Bones And AllView game page

A rogue skeleton goes on a rampage and destroys other skeletons
Submitted by SuperBlueYoshi — 5 hours, 28 minutes before the deadline
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Bones And All's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment (Best Game)#713.6553.655
Sound Design#1653.3273.327
Story#2012.8362.836
Aesthetics#2803.4733.473
Creativity#4252.7822.782
Horror#5221.9641.964

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

GDevelop

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Comments

Viewing comments 40 to 21 of 49 · Next page · Previous page · First page · Last page
Submitted(+1)

Wow! Fun little platformer game! I liked the way the difficulty slowly ramps up, with the gradual introduction of the new enemy types.

Submitted(+1)

This is fun! I love a little Halloween platformer, yes. I liked the way the difficulty slowly ramps up, with the gradual introduction of the new enemy types and all. Plus getting multiple enemies with one jump felt great. The writing also made me smile.

Submitted(+1)

Smooth 2d platformeron GDev! There's something really satisfying about jumping on the skeles heads as a skeleton. I wish the music was a bit spookier to really amp up the Horror/Halloween theme, and maybe a bit more story but other than that it's a great start.

Submitted(+1)

Very easy and very simple game

Should be more difficult though I feel

great job:)

(+1)

The element of defeating skeletons by repeatedly stomping on them is fun! The difficulty level is very easy, so I think it can be enjoyed by a wide range of people.

Submitted (2 edits) (+1)

Fighting the evil skeletons as the good skeleton was good fun. Although I do wish it was easier tell them all apart. 

You did try, but angry eyebrows and being a pixel taller doesn't easily show up much in action, nor does being colored gold.. Still fails an outline test.

The gameplay itself was fun, the bone tossing to deal with sword skeletons was nice.

The levels felt a bit same-y, and the enemies got a little spammy in the last one but still the core gameplay in them worked well.

The ending was funny and a not bad pay off for making it to the end. Even if it was a bit saddening learning there was indeed no boss fight and that was the end..

Hope I'm not too cruel, all together I was a fan of it. 

With a little upgrading to the level design and the art this would be pretty nice. As is, good fun.

Developer(+1)

Thanks for the feedback! I wished I had more time to refine the levels and probably add a boss battle, but I didn't have enough time to do so. Still, I had a good time making this game and getting responses from other players to see what I needed to improve on if I want to make similar games like this one in the future. 

Submitted(+1)

A really funny platformer! I love the challenge of the last level and the ending is pretty cool, great entry!

Submitted(+1)

A simple and fun game, I enjoyed playing it, well done!

Submitted(+1)

Oh my god, am I in heaven? The music is simply a masterpiece. It may not suit this game very well, but damn, it's amazing. I really liked the game itself. Not a bad idea, increasing difficulty, throwing your bones in exchange for health. And it's quite funny at the end. A very good game. Well done!

Developer

Thanks for the comment! 

Submitted(+1)

Great game! Really enjoying this, there are sometimes where I kind of "touch" the other skeletons mid air and it registered as me stomping them on the head, not sure if that was intended, but everything else about the game is great!

Also, love the ending.

Developer(+1)

Originally, I wanted to have the player stomp on the enemies on their heads to defeat them, but I couldn't get that to work properly. So I went with a much simpler method and made it so that the player would defeat the enemies if they fell on them. 

Thanks for the comment! 

Submitted(+1)

Ah, this was a cute little platformer. I enjoyed finishing it, but a few things to consider if you're going to keep expanding this one or maybe some thoughts for your next jam game:

  • The levels felt repetitive. I think sprinkling in more platforming features across the levels would be great—maybe consider adding new enemy types or other mechanics, too—but even just editing the game back to feature only 1 level (instead of 3) and making it slightly longer level would have done the trick for me
  • The collision boxes felt too big for both the player and the enemies. This led to a few close calls for me during my run, but it also made some parts of the game easier as I knew I didn't need to be too precise when it came to smashing up other skeletons 

Thanks for making and sharing your game! 

Developer

Thanks for the feedback! I currently don't have any plans on expanding this game, but I wanted to make something different for this year after making two Scream Jam games with the cast from "A Spooky Cat-venture" and its sequel. I'll probably go back to making another game in the Cat-Venture series in the next Scream Jam. 

Submitted(+1)

I see some potential here! Like this is a demo for something much larger. I especially like the more humorous bit at the end. My only nitpick is that the jumps feel rather floaty, but on the other hand, that makes it easy to chain stomp kills.

Developer

Thanks for the comment! Yeah, I probably should've adjusted the gravity so that the player falls faster. 

Submitted(+1)

I've just finished the game, and i could say that it's nice!

Simple, but without some bags (besides of extra bones when it was zero), short and kinda normal for such a jam.
I could highlight great animations of the characters, nice menu design with coming bottoms, several ways to defeat enemies and humor and the end.

But it's too short and, maybe, levels are the same. And background is too boring, and it might be better if was pixel art - as your characters and assets.

But i like it! 

You can play our games and, maybe, do some video on your Youtube channel. Much appreciated!

Developer(+1)

I'm not that good at drawing, so I tend to use assets from other people. Also, I wanted to make the game longer by adding a boss battle and another level, but I didn't have enough time. Thanks for the comment, though! 

Submitted(+1)

Fun little bone-based romp. Really just seeing how much gameplay you can wring out of bouncing off of skeletons and throwing bones. Pretty fun.

Submitted (1 edit) (+1)

Although it was pretty easy to beat the game, the gameplay was very fun. Not to mention that using RShift or Lshift was a bit unusual.

Submitted(+1)

It's a pretty cute and short game, I like that.

Submitted(+1)

Super fun game, the narrative is quite cute and charming.

Submitted(+1)

Skeletor mariovania!

Submitted(+1)

Simple idea executed very well. A lot of 2D platformers can feel very jenk but this had smooth movement. Not sure if this was a solo dev but very impressive if so! Looking for more expanding on this idea. Could be a fun roguelike. 

Developer

Thanks for the comment! I used a bunch of assets from other people and made the game by myself. 

Submitted(+1)

Laughed at the end, worth it.

Developer

Thanks for the comment! 

Viewing comments 40 to 21 of 49 · Next page · Previous page · First page · Last page