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A jam submission

Entropic EchoesView game page

Decode signals in the hopes of finding a way back home.
Submitted by Wookbee (@WookbeeDev), Samiser — 9 hours, 31 minutes before the deadline
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Entropic Echoes's itch.io page

Results

CriteriaRankScore*Raw Score
Story#373.6923.692
Creativity#683.9623.962
Aesthetics#1004.0774.077
Sound Design#1033.5003.500
Enjoyment (Best Game)#1743.3083.308
Horror#3192.5772.577

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Godot

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

The game's visuals are really good, I especially like the models and PBR materials. 

But I couldn't get far on the game from how I played there was no trigger to the actions I performed, I tried a bunch of stuff like cranking the joystick, changing the phasers, frequency, and stuff, but nothing happened on my end or anything indicating that there was anything happening. Only after clicking on everything that I understood after accidentally clicking on it that I needed to check the terminal monitor, and even then I thought I had to change the frequency on the other monitors, instead I needed to type "frequency" on the terminal. It is very unintuitive.
The game could also do with some more option settings on the main menu.

Apart from that great work,the visuals and models are amazing and I also really liked the music.

Submitted(+1)

Overall really enjoyed this game, I really liked the slow burn of finding new signals while piecing together what happened to you and the world you are in, it makes you want to progress through the game. I do think the game ended a little abruptly with too many open questions, especially with what was happening with the locked door, and some closure on what exactly happened to my ship during the jump and at the end of the game. Also, the blast shields never came into play (unless i missed something). But regardless, still a really cool experience.

Developer

thank you so much!! yea we ended up a little short on time to really refine the storytelling, and working in the environmental details into it. im really glad you enjoyed it!!

Submitted(+1)

Awesome! I didn't understand what to do with the blast shield stuff and all and I'm guessing thats why the game got stuck at the last message, but it was really interesting! I'd say maybe have the download happen a bit faster once you get close to 100% match so it doesn't take so much waiting around doing nothing. But i definitely loved figuring out how to best match the signals it was fun, nice game and a lot of potential to expand on, great job!

Developer(+1)

thank you!! yea the blast shield was just an environmental thing you can interact with but doesn't serve a function. totally agree about the download being after, we should have spent a bit more time tweaking the speed. thanks for playing!!!

Viewing comments 23 to 21 of 23 · Next page · Last page