Play game
Hypervoid's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Tema / Theme | #1 | 1.000 | 1.000 |
| Gráficos / Graphics | #1 | 2.000 | 2.000 |
| Sonido / Sound | #1 | 3.000 | 3.000 |
| Jugabilidad / Gameplay | #1 | 3.000 | 3.000 |
| Creatividad / Creativity | #1 | 3.000 | 3.000 |
| Overall | #1 | 2.400 | 2.400 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
¿Cómo utilizaste el tema? / How did you use the theme?
The theme was used by focusing on the idea of control and restraint. The player must balance between using the rocket’s thrusters and conserving fuel — success depends on not overdoing it. This reflects the theme through the concept of achieving a goal without excess or recklessness.
¿Cómo utilizaste el subtema? / How did you use the subtheme?
The subtheme was represented through the environment and gameplay tension. The player is “flying solo” — alone in space — and every movement counts. The emptiness of space and the limited fuel emphasize isolation and precision, matching the subtheme’s emotional and mechanical tone.
Leave a comment
Log in with itch.io to leave a comment.






Comments
I think you made a mistake in choosing which game to feature, because this game is five months old, and I don't see it dealing with the "ocean" theme.
On the other hand, the game itself is fine. I find the controls a little odd (probably because I'm not used to playing this type of game).