The mask mechanic is a nice concept. I loved the progression system here and the difficulty increased at a steady pace. Great job! :)
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Mask's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #6 | 3.947 | 3.947 |
| Overall | #15 | 3.658 | 3.658 |
| Theme Interpretation | #21 | 3.632 | 3.632 |
| Polish | #23 | 3.421 | 3.421 |
| Creativity | #30 | 3.632 | 3.632 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really fun game, the mask switching was a nice twist and I liked the fact that upgrades were so frequent - I definitely started to feel quite powerful once I'd upgraded the fireballs a few times!
If you wanted to expand the idea further, it'd be cool if the black and white mask had slightly different ambient audio (and maybe change the look of the environment).
I really enjoy these kinds of games. The mask-switching mechanic is also really well done. Great job, nice work!
I like these kind of games and this one has a nice twist to it, with the mask and healing added to it. Well done.
I'm a sucker for games like this, reminds me of Nuclear Throne. Nothing bad to say here, other than maybe making the player not translucent, though that's nitpicky as I really like the art. 👍
I really enjoyed the concept here, I liked balancing the health and damage, and I appreciated the increasing difficulty and the upgrades.
This is really good. I like the idea of flipping between the masks, one for healing and one for fighting. My only critiques would be that the player should be of equal speed to the enemies or slightly faster. mainly cause being outrun by the enemies is super frustrating in the early parts of the game before you have a chance to level up movement speed. Other things i noticed is the upgrades are difficult to manage as im shooting at things then the upgrade pops up on screen and i accidently press something cause i was clicking to shoot. So changing the shooting key to some other like RMB would be helpful. But other than that, good submission. I really enjoyed it.
Hi, thanks so much for your feedback. I agree that the enemy speed can be frustrating without a movement speed boost. I think the level-up interface could use a bit more juice and delay. However, you don't need to press a key to fire, only the space bar to switch masks. Thanks again for the comprehensive feedback!
This is really fun and creative. Upgrades could be less frequent it interrupts the gameplay a bit to much.
I like your approach to the vampire surviovors genre with the healing twist, it makes game more tactic. Interesting take on motive, good entry;)
Good game! I really liked it!
The only problem is there is no limit on the number of enemies. I tried to keep up with the speed and just run with a minimum of fights. Unfortunately, after 3 minutes the slideshow started.
Nice little survivors game! For some reason, it was eating up a bit of CPU for me, so I was getting a lot of lag. I like the mask design a lot. Great work :)
Got a 5 min run. 1200 kills but gets to the point where there are so many enemies the browser cant handle it haha! And if you do too much damage, you lose way too much life to kill them all. Really fun game though!
Bro this game is harder than Megabonk! Haha, was fun though. I lasted 2 minutes max! Just cannont out run bats








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