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A jam submission

MaskView game page

SoloDevelopment 72-hour Jam #9: Halloween
Submitted by Adrien Picot — 29 minutes, 41 seconds before the deadline
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Mask's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#63.9473.947
Overall#153.6583.658
Theme Interpretation#213.6323.632
Polish#233.4213.421
Creativity#303.6323.632

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The mask mechanic is a nice concept. I loved the progression system here and the difficulty increased at a steady pace. Great job! :)

Submitted

Very nice game, well done!

Submitted

Really fun game, the mask switching was a nice twist and I liked the fact that upgrades were so frequent - I definitely started to feel quite powerful once I'd upgraded the fireballs a few times!

If you wanted to expand the idea further, it'd be cool if the black and white mask had slightly different ambient audio (and maybe change the look of the environment).

Submitted(+1)

A great game, I loved the mechanics and the gameplay. The only downside is that there are so many that you always lose (or maybe I'm just bad at it jajajaja), but I can't be too demanding. Still, very well done ☜(⌒▽⌒)☞

Developer

Thank you ! Yes the objectif of this roguelite game is to loose, but the goal is to have a better timer record each run. You can be demanding don't worry haha. Thank you again.

Submitted(+1)

I really enjoy these kinds of games. The mask-switching mechanic is also really well done. Great job, nice work!

Developer

Hey, thanks a lot !

Submitted(+1)

I like these kind of games and this one has a nice twist to it, with the mask and healing added to it. Well done.

Developer

Thank you for testing the game and liking the concept

Submitted(+1)

I'm a sucker for games like this, reminds me of Nuclear Throne. Nothing bad to say here, other than maybe making the player not translucent, though that's nitpicky as I really like the art. 👍

Developer

Thank you, the player is not transluent but the fog appears on top of him it's why it look transluent. Thank you again for testing and typing !

Submitted(+1)

I really enjoyed the concept here, I liked balancing the health and damage, and I appreciated the increasing difficulty and the upgrades.

Developer

Thank you a lot, I really appreciate to see people enjoyin,g with the mask mechanic. So thank you again !

Submitted(+1)

This is really good. I like the idea of flipping between the masks, one for healing and one for fighting. My only critiques would be that the player should be of equal speed to the enemies or slightly faster. mainly cause being outrun by the enemies is super frustrating in the early parts of the game before you have a chance to level up movement speed. Other things i noticed is the upgrades are difficult to manage as im shooting at things then the upgrade pops up on screen and i accidently press something cause i was clicking to shoot. So changing the shooting key to some other like RMB would be helpful. But other than that, good submission. I really enjoyed it.  

Developer

Hi, thanks so much for your feedback. I agree that the enemy speed can be frustrating without a movement speed boost. I think the level-up interface could use a bit more juice and delay. However, you don't need to press a key to fire, only the space bar to switch masks. Thanks again for the comprehensive feedback!

Submitted(+1)

Really interesting concept. Balancing the 2 different masks was a challenge. Great job!

Developer

Thank you !

Submitted(+1)

This is really fun and creative. Upgrades could be less frequent it interrupts the gameplay a bit to much.

Developer(+1)

Yeah I think the gain of xp in early game is to much, thank for playing

Submitted(+1)

I like your approach to the vampire surviovors genre with the healing twist, it makes game more tactic. Interesting take on motive, good entry;)

Developer(+1)

Thank you for testing the game ! I will try your game later :)

Submitted(+1)

Good game! I really liked it!

The only problem is there is no limit on the number of enemies. I tried to keep up with the speed and just run with a minimum of fights. Unfortunately, after 3 minutes the slideshow started.

Developer

Thank you for testing. The game have a limit of 3000 enemies alive, but the problem is the scaling of difficulty and I need to add an enemy pooling for the lag haha. I will try your game this evening thank you again !

Submitted(+1)

Nice little survivors game! For some reason, it was eating up a bit of CPU for me, so I was getting a lot of lag. I like the mask design a lot. Great work :)

Developer

Hello, thank you ! Yeah I saw the lag after the JAM submit I don't really know the reason haha, I think it's the enemies spawning system

Submitted(+1)

Best I can do before its unplayable due to lag hah! Downloaded.  

Developer(+1)

I will try to fix it soon, I’m happy to see you play this game ! Thank you !

Submitted(+1)

Got a 5 min run. 1200 kills but gets to the point where there are so many enemies the browser cant handle it haha! And if you do too much damage, you lose way too much life to kill them all. Really fun game though! 

Developer(+1)

Wo my best is 4:80 min. Yeah I saw that but the game is downlable. Thank you for your appreciation

Submitted

Ill download nd try and beat you :D 

Submitted(+1)

Bro this game is harder than Megabonk! Haha, was fun though. I lasted 2 minutes max! Just cannont out run bats

Developer(+1)

Hahah  thank you for playing the goal was a verry hard but maybe to much

Submitted(+1)

I think if there was monster pooling it would be better, I could get way further but it starts to crash :D

Developer(+1)

yes I will try that thank you !