I Liked The Art In This One, Reminded Me A Lot Of Some Classic Browser Games. Also Had A Nice Twist With The Fake Fishing Intro When In Reality You Were Meant To Go Underwater. Some Kind Of Quick Time Event Or Fishing Minigame At The Intro Might Have Made It More Convincing That The Fishing Was Going To Be The Only Part Of The Game. Also, It's Funny That The Big Fish Was Somehow Slower Than My Character When A Real Fish That Size Could Eat Me In Like 0.2 Seconds.
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Fish Bait's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #146 | 3.368 | 3.368 |
| Aesthetics | #187 | 3.789 | 3.789 |
| Story | #233 | 2.737 | 2.737 |
| Horror | #241 | 2.789 | 2.789 |
| Creativity | #258 | 3.237 | 3.237 |
| Enjoyment (Best Game) | #321 | 2.921 | 2.921 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Comments
I enjoyed the opening with the nice calm fishing, makes a nice counter-point to the deep dark seen later.
The sounds and art got the feeling the deep deep ocean well.
I liked the way the camera zoomed out when seeing the big fish, really helped this feeling.. Shock? I think shock's the word for it yeah. "Oh hello you're a big fella".
There was a bug where if I went back into the cave even without the radio thingie it would say I won. So I "won" 2 extra times trying to understand how to beat it.. So that's not great but it's no deal breaker..
What I was meant to do felt a tiny bit unclear because for awhile I didn't know the big fish existed.
So I just.. Swam around awhile until I found them. But honestly doing so wasn't a bad time.
Not bad, I like.
I love the ocean, and I managed to beat the game! I love the vibe of the main menu, and the music sounds like something right out of Celeste! My own real criticism would be that I was very close to dropping the game, trying to look for the big fish. It was pure coincidence that I was able to find it at all. Also, I think my natural instinct when swimming was to go up (cause I assume I'll run out of breath), so that made it harder for me to find the remote in the beginning. Though considering that the game was made in one week, it's okay to excuse most of those issues. Great game overall and good job!
i liked the visuals and the ambiences of the underwater section, and the underwater fish thing was cool, but i couldnt find the other fish i was supposed to lure to the big one.
Nice game, the underwater scene was very well done and the sound did match the vibe! I encountered some heavy fps drops when both fish met each other but besides that everything worked very smooth! Nice game idea!
Neat idea! Good subversion of expectations in the beginning! It was a little difficult ot navgiate, but otherwise the style is super cool!
Nice game, I love the art and the atmosphere. I did not expect that big angler fish.
Great game with nice visual and underwater horror atmosphere. Sometime, the text just disappear, though, but still enjoyable!
The game has pretty nice visuals and a nice gameplay loop! Had fun playing it! A bit of polis could have helped the game in clarity.
Gameplay - Youtube
Someone had to make an underwater horror game in this jam... the depths of the ocean are about as NOPE as it gets. 😬
Beautiful visuals, while the monsters are nice and scary. Love the giant gulper eel.
Cute Game! Idk how, but I somehow managed to escape without the device or anything (ahem ahem). Other than that, I really digged the hand drawn aesthetics and the fitting sound design. Just a bit more work and this could be real nice. But for what it is, great work guys!


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