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Spooky Corridors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #127 | 1.118 | 2.500 |
| Enjoyment | #130 | 0.894 | 2.000 |
| Presentation | #132 | 0.671 | 1.500 |
| Cozy Fall Vibes | #132 | 0.894 | 2.000 |
| Overall | #132 | 0.894 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a really good result for your first attempt. The project has a clear idea, and I think once you gain more knowledge and experience, you'll be able to improve this game to a great level. Don't give up on this project, and good luck with your game development endeavors! :)
That's so kind of you! Thank you for playing our game.
The game feels pretty hard to control and nothing seems to happen when the villagers get to the end. I really like the idea though, kinda like a reverse Pac Man. I think it has some potential!
thank you for the feedback! we're a trio of first time Unity devs so we're pretty proud of what we've submitted given our skill level. appreciate the kind words about our idea!
Thank you so much for your feedback! Our original idea was to have different types of traps that can also combo with other traps, such as having a swinging hammer push an enemy into a banana peel and then face-plant into a pie for extra damage. Unfortunately, we did not have the capability and time to realize that vision.