Honestly this is peak I have no notes. This is a small detail but I really like how the camera angle blocks Reed until you step out a little bit. It's almost like a sudden shock/realization about how much time went by.
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Mushrooming without you's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Cozy Fall Vibes | #84 | 2.687 | 3.800 |
| Presentation | #97 | 2.404 | 3.400 |
| Creativity | #97 | 2.404 | 3.400 |
| Overall | #100 | 2.298 | 3.250 |
| Enjoyment | #107 | 1.697 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really wanted to play this game. But WASD didn't work. I pressed every button, and even attempted to try a controller to see if that fixed anything. Unfortunately no matter what I did I couldn't move, see my character or get past any point. I may just be an idiot and didn't see something, but if there is an issue that you fix feel free to message me because I really want to play it
I think this was a mistake in our side, since the starting screen does not show the character when he gets out of the house, and he also walks really slowly! You have to hold the button (or joystick) for some seconds before the character accelerates.. This was done to show that he is an eldely man... Sorry for the inconvenience, but thank you for trying it!
The trees and bushes moving in the wind are beautiful and the story is very touching. It is annoying to wait for the dialogue to finish but the dialogue is worth it.
This looks really nice, when you can upload the HMTL5 version, please give me a shout? :)
I love the idea of having an elderly protagonist — very cozy! I did notice that the trees move quite fast, slightly dizzying
Hey, I would love to rate your game, but you should consider uploading a HTML5 build. Not everyone is willing to download binaries. And some of us are on Linux & can't play Windows games anyways.
Hey Artur! Yes we wanted to upload an HTML5 build, but we ran out of time. Anyway, we used FMOD, which is really laggy on web builds...
We know people dont like downloadable versions, but it is what we managed to do...
About the Linux thing, thank you for the feedback, really did not think that much through. I will upload a linux version when the jam ends, and will take that into account for future games. I guess in gamedev community there are more linux users than I thought ;P






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