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Candy Catcher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #16 | 3.550 | 3.550 |
| Gameplay | #20 | 3.400 | 3.400 |
| Overall | #26 | 3.350 | 3.350 |
| Theme Interpretation | #36 | 3.250 | 3.250 |
| Creativity | #41 | 3.200 | 3.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool entry! Simple gameplay but very well implemented with all the upgrades system. One thing I could add is to maybe make little extra pumpkin speed randomized, because when i summoned second one it was in the same position as the first one;) Anyways, well done, I was having fun!
Good game!
Can you tell me at what level of magnet the pumpkin will turn into a black hole?)
The radius only gets bigger but the pull strength does not so you will get diminishing returns as you upgrade. Basically, no black hole unfortunately 😉
So much candy lost :(
Fun little game and surprisingly addictive. I wish the movement was a little faster, but the upgrades were a cool idea. The fact that the candy appears in the basket once it was caught was a nice touch.
Very refreshing! :) The upgrade system got me playing for quite a while - good job!
I appreciate the minimalism you went for here. The music just added to the relaxing atmosphere (good choice of music). And the upgrades system too was well thought off (all though I think it could still need time for adjustments). I only found the player movement a tiny bit slippery with the default movement speed a little too slow; trying to catch candy at first was a bit difficult. But asides that minor issue, this was quite fun to play. Great job! :)
At first, I thought it was just an ordinary catching game, but the upgrade system is really well done. I liked it a lot! I think I played for about 20 minutes. Upgrading candy amount is OP
I saw this on Drahmen's stream before playing. Music is... *Tragically Angelic*
I'd suggest removing the need for a mouse. Other than that, great job!
nice simple game, art style makes me go yes
God this was incredibly fun to play. I always apreciate a "simple" arcade game. I played it for far longer than I originally expected, the art is so cute and charming and the upgrade where fun, they added to the game play expierence. I think if i had a note, it would be that it would be nice if you could use the numbers on the keyboard to easily select the upgrades just so I don't have to stop and use mouse. But again, amazing game, really enjoyed it!
Very fun, pretty calm game where I gave myself a challenge instead of the game giving me one!
Cookie clicker with gameplay. Really well done. Loved it.
Fun little entry. I'm a huge sucker for incremental games, and this one is right up there with the core systems. I would've liked to see a bit more polish, but overall solid game.
Very satisfying near the end
Cute. But I agree with the previous reviewer—the low initial speed of the basket means that catching any candy is by pure luck, which is discouraging.
Pretty fun and simple idea. My main issue with it is that the starting speed for the pumpkin is too slow and the controls and hotbox for collecting candy are both wonky so i spent a good 3 minutes not able to catch any candy ;-;. Once i was able to increase the speed of the pumpkin I was able to start really cathing em.
Very fun and relaxing. And a pretty good idea for a jam.
One thing that is sorely missing though is sound effects. Something that plays when you catch candy or get upgrades.
love the game