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Wraiths of Dumra's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #5 | 3.500 | 3.500 |
| Creativity | #5 | 3.833 | 3.833 |
| Overall | #10 | 3.333 | 3.333 |
| Theme | #10 | 3.833 | 3.833 |
| Horror | #10 | 2.667 | 2.667 |
| Story | #13 | 2.833 | 2.833 |
| Presentation | #14 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
How did you implement your chosen Theme in your game?
The game is set in a country with perpetual winter, and the player is escorting a supply caravan between outposts.
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
Land of Ice and Snow: The land is covered in snow and the caravan is comprised of sleds
Don't Freeze: The player has to keep themselves and the other caravan members from freezing by using magic. Keeping them warm helps to keep them from panicking. Keeping them from panicking keeps them safe next to the caravan.
Does your game contain AI-generated assets?
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Comments
It's not the players who are frightened, but the NPCs. This gameplay element, where players need to protect the NPCs, is quite refreshing in a horror game. Nice game!
Thank you! We tried to frighten both the player and the NPCs but the NPC portion was definitely more successful.
Cool! Literally, at that. I like how well the mechanics fit with the theme here, and there were a lot of small touches (like the loading screen tips and the animated icons in the tutorial) that I appreciated.
I also struggled a little with the game balance, as the other comments have noted - it seems a bit too easy to fail right now, more opportunities to recharge would have been nice. But I have to say that this has a ton of potential.
Thank you! Definitely seems like balance is the major sticking point thus far. We appreciate the feedback!
Good game! I like the visual presentation and world building here. The gameplay could use some fine tuning, because it feels difficult and unbalanced. Overall, this is a good entry to the jam!
Thanks for playing the game and the feedback
Love the idea of micromanaging coldness and defend the expedition, even if i feel the game is a bit unbalanced, never managed to win in more than 7 tries! Nice Entry!
Thanks for playing! The game definitely could have used more balancing but time ran out. Which part for you felt the most unbalanced, wasn't clear, or that you struggled with?
Honestly, I still couldn’t manage to win, but I really like the interpretation of the side objectives. Great work!
Thanks for playing! The game definitely could have used more balancing but time ran out. Which part for you felt the most unbalanced, wasn't clear, or that you struggled with?
What gave me the most trouble was the controls and the inaccuracy of the "shooting." When the bot started running away, it was really hard for me to navigate and affect it. Of course, I understand that for a game jam project, there’s very little time to fix every imperfection. In any case, it’s a very interesting prototype.
Ah, I can see that. Thank you for the feedback!