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A jam submission

ReDeadView game page

Fight against hordes of the undead in a never-ending zombie mall.
Submitted by Aerix Art Games (@AerixDev), micahpharoh — 1 minute, 6 seconds before the deadline
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ReDead's itch.io page

Team Name
Aerix Art Games

Game Name
ReDead

Link to Gameplay Footage
https://youtu.be/7ndUTE80-3E

List any content that was created before the jam.
Lowpoly Assets Used In the Project

Some Blueprint Templates to Help With Light Combat System Areas

Gameplay Instructions
Progress through a randomly and infinitely generated mall within two different game modes. Pick up weapons and fend off against hordes of the undead. In the extraction mode, extract the level when you are given the chance to win the run.

*PLEASE NOTE BEFORE PLAYING: We have an important note to make when it comes to our submission for this jam. Please view the actual game page as well or scroll all the way down in the comments of the submission page for more information. Thank you!

Which Engine version did you use to create your entry?
5.6

What platform is your game built for?

Windows

Which Theme did you created your game based on?
Here We Go Again - We chose to make this project because it follows the theme closely by having the player go on runs continuously to progress through the game. Every time before you start the run, you might hear yourself going - "Oh, here we go again..."

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Comments

(+2)

Hey! I made a rough walkthrough of the game since no one else had uploaded any yet. Feel free to check it out!

Developer (1 edit) (+1)

This is awesome! Thank you for sharing. We would also like to point out that since this jam, we do have a new version alongside a recent hotfix for that version released on the game page itself, and we have a holiday update incoming very soon! We'd love for you to check those as well if you'd like, and let us know what you think! Cheers.

(+1)

Thanks for letting me know about the updates. If I get the chance, I’ll definitely check out the new version.

Submitted(+2)

I liked the camera angle once I figured it out. It was fun, and I think when I change my guns I get infinite ammo, which I enjoyed. I didn’t find any difference between the extraction mode and the endless run mode, though.

Developer(+1)

Thanks for the feedback, we're glad you are enjoying it so far. We have the ammo exploit on our radar for sure haha, and the extraction mode is being reworked as it was too unfinished to have in at the moment. So we'll have a few version updates before we get back around to it.

Submitted

You’re welcome! I can’t wait for the polished version.

Submitted(+2)

I was drawn to your images from the game. Good target acquisition when shooting, and the shotgun is imbalanced in a good way. Good game.

Developer

Thank you! We appreciate that, I'll check out your game when I get a chance as well. Cheers!

Submitted(+1)

nice game play - from the Gameplay Footage

Developer(+1)

Thank you we appreciate that a lot! What happened to us with the first build we submitted sucks and we hope that Epic will make an exception in our case since we still technically did submit on time - but we had fun making the project regardless and aim to continue it even after the jam.

Developer

This Game Was A Submission for the Epic Megajam, but due to an engine bug with the legacy input not working inside of our main menu pawn class in 5.6, the first build we uploaded is unfortunately not playable past the main menu.

We did correct this about 30 minutes after the jam had ended and the working build is uploaded below.

Corrected Build Link: https://drive.google.com/file/d/1ISe30vNCGnz8nd94ixvDHAgCsl7SAhrA/view?usp=shari...