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A jam submission

LOBAKS: Supply DivisionView game page

A logistical tower defense where you frontload all the planning, then demonstrate management and execution proficiency!
Submitted by SlimeDevStudio — 32 minutes, 26 seconds before the deadline
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LOBAKS: Supply Division's itch.io page

Results

CriteriaRankScore*Raw Score
Art#103.3573.357
Design#122.9292.929
Sound#142.8572.857
Overall#162.9292.929
Fun#182.5712.571
Originality#202.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game incorporate the theme Transport?
LOBAKS: Supply Division is a tower defense game that frontloads all the tower defense elements, then focuses on delivering gameplay that's all about delivery and management. The theme of transport is implemented in how the player tries to deliver and manage supplies for said defenses. We strive for the fantasy of "flawlessly executing players' well-made plans."

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Comments

Host

I really liked the models for the player, enemies and turrets, wish we could have seen them a bit closer up.

I like that you still managed to incorporate the theme of transport with providing the turrets with bullets. Felt the gameplay could have been a little faster-paced and more feedback when an enemy dies, but the general gameplay was quite solid. Nice work!

Submitted

I liked the concept of delivering ammo to turrets in a tower defense, I think that has some potential.

The lag during the planning phase (which might be web only?) made the experience really rough, once in the actual wave it thankfully disappears but it made me really not want to replay stages.

I wish the ammo transport mechanic was a bit more fleshed out, it's very basic right now. Some of the level design is also a bit weird, very big space but you only get a few turrets. I generally wish you had more turrets to manage at once and that the game was more tuned around a bunch of turrets not having ammo as you try your best to supply them.

The setting menu doesn't seem to do anything on web at least. Landmines didn't seem to work either for me but maybe I'm stupid.

Submitted

A very good and interesting game but I had to figure what to do and how to long, after a long time I found how to play (how to activate and I found that I was controlling a drone), then found a shop in the map from where we can get bullets. Good concept but lacked a lot in the understanding of the game. Once understood the game is really fun and interesting. Good mechanics and great artwork. All the best for your game dev journey

If you get some time, please do check my game and give feedback it would be really helpful.

Submitted

SlimeDevStudio, I actually like this tower defense game, this might be one of the better tower defense games if I actually knew what I was supposed to do. I love the high-quality artstyle for the game, but I just wish there was a little tutorial at the start of the game, but I actually clicked on the third stage instead of the first, so that's my fault on that one. Second, and this definently isn't y'all's fault, the music was ear-grating in my laptop, as it was very scratchy, and mostly ruined the game experience for me. Second, I didn't really know what "DP" meant, as I didn't know how to use the zipline, and once the enemies started pouring me, I had no idea what I was supposed to do, and I eventually got a Game Over, but hey, at least I very much enjoyed my time. Overall, 3.75/5 stars! One of the higher-quality games made for the MashUp Game Jam 2025 (the other being Transporter by Frooooog). Keep doing y'all, SlimeDevStudio!

Also, if y'all have the time, if y'all would check out my game, Delivery Berrie, and rate it, I would very much appreciate of y'all even playing my game, and giving me feedback, whether it's good or bad! Thank y'all so much if y'all do! ❤️📦🎮🕹️(Also, I know I copy-and-pasted this message numerous times, but I really want to be kind to everyone and get the word out of Delivery Berrie as much as possible, as well as everyone's entries.)

Submitted

Cool game! It was difficult to place things with the lag as someone else said, but then during the night phase it was a smooth experience. I enjoyed this take on a tower defense game - acting as a bot and needing to manage turrets/replenish ammo was an interesting gameplay loop!

Submitted

Game looks really cool. My only problem with it is when you try to put anything on the map, game lags a lot, until you finish placing things. Maybe it's a problem for web only tho.