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A jam submission

Hollowroot CovenantView game page

Never stop harvesting
Submitted by Tusso4 (@ngcr4k) — 4 hours, 45 minutes before the deadline
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Hollowroot Covenant's itch.io page

Results

CriteriaRankScore*Raw Score
Art Style / Visuals#491.9602.444
Gameplay / Fun / Engagement#531.3361.667
Theme#531.8712.333
Audio / Sound Design#541.3361.667
Overall#541.6262.028

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The guest uninvited are you and the spider try to eat you.

Game Engine?

Unity

Self-made & used stuff

Graphics/Art (e.g. models and/or textures)
Assets (e.g. free or purchased assets used in the game)

Have you joined a game jam before?

Yes

Roughly how much time did you spend developing? (in hours)
38

Anything else you'd like to share about your game or development process?
Some things have low quality cause i didnt have all the time :$

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Comments

Submitted

Yeah, like the other comments said, it was too dark to really understand what's going on. Which is kind of a shame, because what I actually saw looked so nice! What I really liked was your writing skills though, on your game page, the little story :). Also, the page just looked really nice.

Thank you so much for submitting your game!

Developer

Hey! today i updated the game, i appreciate if you can take a look!

Submitted

Ok so it's way too dark and just like the other comments said, the textures are black so no light bounces off of them. There should've been more tutorials cause I died trying to use the acid. No sounds takes away a lot from the experience, you should've added footsteps, especially because there is a weird sound coming from the alter, meaning you must be having some sort of sound manager.

Overall, it does have potential I hope you build on it after the jam ends :)

Developer(+1)

Hey! today i updated the game, i appreciate if you can take a look!

Submitted

Alright, will do!

Submitted

Before testing, I browsed through some of the comments and saw that you weren't able to finish some things. It's a shame because better guidance would definitely have taken the overall level of the game to the next level.

First of all, I want to congratulate you on the atmosphere—it’s really creepy (in the best possible way, of course). The atmosphere is, indeed, quite oppressive, which fits well with the sense of urgency we have to act with (since, according to the game’s story, we are the intruders).

The main menu is also really nice. I like the style and how it's organized, though I had the impression that one option is a bit too far from the other (but nothing that detracts from the experience, just a personal observation).

Well, I believe the biggest challenge in the game comes from the lack of clarity in the path to the objective. Don’t get me wrong, the objectives are clear, but what makes them hard to grasp is the lack of any indication of which way to go. In its current form, the first objective already feels excessively difficult, which could discourage more casual players.

To address this, I would suggest at least having a complete tutorial up until the first objective is completed. This would be enough to help the player understand how the game works, providing them with the first few steps so they can, on their own, unravel the rest and fully enjoy the exploration and discovery aspects of the experience.

The 3D models also look magnificent. It’s a shame that I couldn't fix the brightness bug, despite trying all the solutions you suggested, as it prevented me from clearly seeing the details of the objects.

Despite everything, I would say it’s a good game. We had limited time to develop, and I completely understand that you did your best within those days, so congrats on the effort, and I wish you the best of luck in the jam!

Developer

Hey! today i updated the game, i appreciate if you can take a look!

Submitted

Hello there! I want to say that you have made a wonderful game! It is very beautiful! I didn't understand anything about the gameplay. There is some kind of instruction, but it is difficult for me to understand it. There is no entertainment or motivation of any kind. I'm bored playing the game because of the ambiguity. However, thank you for showing your skills! It's really cool! I'll keep my fingers crossed for you to make your games even better every time! I wish you a chocolate bar!

Submitted

Guys, sorry i trying, but game just too dark.
I'm set bright to 2, but all textures anyway black, and if u accidentally take wrong items, i didnt find the way to drop it T_T

Developer

Hi!, the settings are bug, start the game and go to settings, set the brightness slider on 2 and 1 back

Submitted

I couldn't get past the very first step. Collected the dirt cans form the shed, but didn't find the dirt pile? maybe if the author comments some next steps, I would love to try again :)

Developer

Sorry i didnt have the time to end!! 😭 The dirt pile is the stands with a light, go with dirt selected and it say to you "Use the dirt", now in pc i ill upload a guia on the post if u need

Developer

Already i added the guide on game page! thanks a lot for play!

Submitted

nice, that worked! Saw the creepy little pumpkins running around after growing them. Really well modeled! Thank you!
If anyone has issues with game being completely black,try to use settings to turn the brightness up to 2 before starting the game.

Developer

Hey! today i updated the game, i appreciate if you can take a look!